Dive into broken minds, with up to 3 friends, in order to stabilize them. Pick the correct path, solve puzzles, pay attention to your surroundings, all while making sure the patient's mind doesn't go to the point of no return, because if does, you'll be facing their worse traumas and nightmares.
Submind: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Opgetelde speeltijd
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
In the near future, humanity faced a new kind of threat - catastrophic psychological delirium.
In some cases, a broken mind would generate psycho-energetic surges so strong they affected reality itself.
The living began to see others' dreams, suffer unreal nightmares, and the dead didn’t disappear - they transformed into mental entities that influenced the world around them.
The world teetered on the edge of an invisible epidemic - one that spread through consciousness.
In response, an emergency protocol was established: NeuroDive Protocol - a high-risk technology for diving into dying or destabilized minds to:
- Stabilize the personality
- Prevent energy surges
- Eliminate mental distortions before they materialize
Each mission is more than saving an individual - it’s defending all of humanity from an unseen psychic catastrophe.
- 2–4 player co-op: Sessions based on Steam Lobby or peer-to-peer. (In demo!)
- Layered modular levels: Featuring co-op puzzles and parkour challenges that demand teamwork, players must coordinate actions like simultaneous switches, item passing, and synchronized jumps, using agility and cooperation to progress through carefully designed modular environments.
- Branches: Specialized challenges involving reaction, thinking, and cooperation. Players choose their path. (In demo!)
- Bosses: Act as checkpoints. Require teamwork and logic, like luring into traps, activating a chain of actions and using the environment.
- Inventory: Each player has limited slots. Items can be saved for future use, used in unique situations, or combined for puzzle-solving.
- Partial room completion: Some rooms can be exited without meeting every condition, at the cost of losing valuable items or opportunities, like defeating a boss without retrieving an item due to a missed water activation in a prior level. (In demo!)
- Cause-and-effect across levels: Player actions (or inactions) in previous levels influence the availability of items or paths in the current one. (In demo!)
- Upgrades and resources: Chosen between levels. Some persist after death. (In demo!)
- HUB: A place to check on other players, spend some time and wait until everyone’s ready to dive.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Submind.
Submind is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10/11, AMD Ryzen 5 2400G, AMD radeon RX Vega 11 graphic, 8 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Submind. In totaal vermeldt Steam 8 talen, waarvan 1 met volledige audio.
Ja — Steam vermeldt Submind met online co-op en LAN.
De Steam charts van Submind op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Submind openen ›
Op Steam draait Submind op Windows. Volledige controllerondersteuning.