Letters fall out of the sky. You have a bow, a bridge, and one question to answer. Net the letters you need, let the rest drop, and spell your way across 84 levels of a hand-drawn exercise book — before the hangman finishes his sketch.
StickWord: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
5228570
App-ID
Compatibiliteit en functies
Windows · LinuxGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily SharingSteam Achievements
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10 (64-bit)—CPUDual-core 2.0 GHz—GPUDirect3D 11 capable, 256 MB VRAM (integrated is fine)—RAM1 GB RAM—Downloadgrootte100 MB available space—
Over StickWord
Every answer is a word. Every letter has to be caught.
A question appears. The answer is one word — and its letters are falling out of the sky, mixed in with every letter that isn't. You have a bow, a net, and a bridge to run along. Miss too many and the hangman gets another line.
A campaign that watches how you play
84 levels across six biomes — meadow, forest, canyon, ruins, volcanic and storm — each walked three times as the difficulty climbs. 96 questions drawn from maths, geography, science and language, reshuffled every run so no two campaigns deal the same hand.
The difficulty responds to you. Clean answers pull the curve up; a run that's slipping gets the letter mix eased back toward something findable. It climbs slowly and drops quickly, so relief arrives before a run is already lost.
Then the second half starts taking things away
Past level 32, six hazards arrive one at a time — each announced on its own level, so you learn it before it's stacked with the rest.
- Wind pushes the letters off your aim
- The deck gives way as a collapse wave travels the bridge
- Your nets run out and have to reload
- Heavy letters smash three planks instead of one
- Decoys change on the way down
- Mist rolls across the field
Drawn in an exercise book
Ruled paper, a red margin rule, and every biome inked in wobbling double-struck contours over cross-hatch shading. The dark biomes switch to charcoal sugar paper drawn in chalk. Two more art styles ship alongside — a painted storybook look and a flat cartoon one — switchable any time from the menu.
What's in the box
- An 84-level adaptive campaign and a 24-level curated one
- 96 questions, reshuffled every run
- Six biomes, three full passes
- Six hazards, introduced one at a time
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor StickWord.
StickWord is nog niet verschenen. Geplande release: september 2026.
Minimaal: Windows 10 (64-bit), Dual-core 2.0 GHz, Direct3D 11 capable, 256 MB VRAM (integrated is fine), 1 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 100 MB vrije schijfruimte voor StickWord.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor StickWord. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt StickWord als singleplayergame.
De Steam charts van StickWord op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait StickWord op Windows en Linux. Geen controllerondersteuning vermeld.
StickWord heeft de leeftijdsclassificatie DEJUS L en IGRS 3.