"Like all psychic life, creativity also comes from the unconscious. If you identify with the creative process, you end up believing that you are the creator." Soglia is a game based entirely on sound. A dreamlike journey into our unconscious to discover where ideas are born.
Soglia: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies17 recensies
82,4%Positive
14 positief3 negatief
Aanbevelingen—Score7/9
Afgelopen 30 dagengeen dataAandeel negatief17,7%Pos. per neg.4,7×
Media
5 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum11 januari 20269 maanden geleden verschenen
OntwikkelaarJacopo FoschiUitgeverJacopo FoschiGenresGratis te spelenAvontuurIndie
Comfort en audioAdjustable DifficultyPlayable without Timed InputStereo SoundSurround Sound
MeerGamepad Recommended
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10 64-bit—CPUIntel i3-6100—GPUIntel HD 530—RAM2 GB RAM—Downloadgrootte2 GB available space—
Over de game
Over Soglia
Soglia explores the connection between video games and musical composition, investigating how interactivity can become a creative tool for music through the gamification of sound. The project consists of a video game that is almost entirely sound-based, in which visual elements are reduced to a minimum and the experience is guided by listening and spatial orientation. The gameplay is based on exploration and sound collection, allowing the player to interact with and modify the acoustic environment in real time, which evolves like a dynamic and immersive composition.
Soglia attempts to describe the phenomenon of creativity and intuition that occurs within a dream. It seeks to answer a question: who is the one who creates and generates the idea? Is it us, or is it an “independent” creator that resides within our unconscious? In Soglia, the player embodies this creator and does everything possible to capture and organise the sound of the environment to generate the embryo of a composition.
The game is the result of a degree thesis in electronic music, so I understand that it can be difficult at times.
But don't give up, keep collecting Tags, try to understand the consistency between the sounds and collect Tags of the same type.
There are five types of tags and therefore five families of sounds:
- Artificial noises
- Natural noises
- Musical instruments
- Voice
- Digital universe
Once you have collected 3 of the same type, that “family” will be promoted and allow you to continue. Once you have done this three times, you will reach the end, which is a sum of the actions you have taken during the game: a composition created by you.
Spelers bijgewerkt: 18 sep, 23:15 UTC · winkelgegevens: 22 sep, 21:18 UTC · bron: SteamWebAPI
Soglia is op 11 januari 2026 verschenen (ontwikkelaar: Jacopo Foschi). 9 maanden geleden verschenen.
Minimaal: Windows 10 64-bit, Intel i3-6100, Intel HD 530, 2 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 2 GB vrije schijfruimte voor Soglia.
82,4% van de 17 Steam-recensies is positief — Steam beoordeelt dat als “Positive”.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Soglia. In totaal vermeldt Steam 1 taal, waarvan 1 met volledige audio.
Nee — Steam vermeldt Soglia als singleplayergame.
De Steam charts van Soglia op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Soglia openen ›
Op Steam draait Soglia op Windows. Volledige controllerondersteuning.
Soglia heeft de leeftijdsclassificatie DEJUS L en IGRS 3.