Skate as a droid on a hoverboard through maps that don't look like anywhere else. Controls pulled from every skate game at once make tricks click on your first run, with animation and physics that stay believable no matter how ignorant your input.
Skate Droid: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
MinimaalAanbevolenSysteemWin 10 64 BitgelijkCPUIntel Core i3 or AMD equivalent (4 threads)Intel Core i9 13900k or AMD equivalentGPUGTX 9 series or AMD equivalentGeForce RTX 4080 (12GB) or AMD equal (12GB)RAM8 GB RAM16 GB RAMDownloadgrootte12 GB available space32 GB available space
Over de game
Over Skate Droid
SKATE DROID is a solo project by the animator of Skater XL and Skatrix.
In development, this game was known as "Phony Hawk," and it started as a test of a control scheme. The idea — "what if every skate game's controls worked simultaneously?" — inspired what this has become. Maybe it's more of an amalgamation of immersive skate game mechanics and cool aesthetic styles. The goal is to make a more believable, realistic, simulative-style skate game that's less punishing and more approachable to the average player — one who perhaps doesn't understand where the feet should kick in order to execute a kickflip, or at what time, position, and foot angle it should be intercepted — so even someone new could still rip. There are fewer wrong answers and more buttons that make cool stuff happen.
A controller is required. It has controls from all sorts of different skate games, and even on-foot action games, combined to make something that, based on testing, is easy to pick up and fun to learn for all types of players. It feels like something where the skater would give a competent performance even when given the most unrealistic or downright ignorant instructions.
There are over a dozen characters and maps, with all types of terrain, from snow to polished steel.
The game is currently in early access. As a solo developer with no publisher, working (well over) full-time, I'm making the work-in-progress version available.
The final product I am targeting is a story campaign that centers on themes of AI technology in the future, sportsmanship, and the spirit of competition, and that is largely reminiscent of a mid-2000s action sports game (with better physics, animations, and more modern skate sim features). It will also include multiplayer and the ability to import your own custom maps.
So anyway, to summarize: wishlist this please.
Steam vermeldt op dit moment geen prijs voor Skate Droid.
Skate Droid is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Win 10 64 Bit, Intel Core i3 or AMD equivalent (4 threads), GTX 9 series or AMD equivalent, 8 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 12 GB vrije schijfruimte voor Skate Droid. De aanbevolen specificaties vragen 32 GB.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Skate Droid. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Skate Droid als singleplayergame.
De Steam charts van Skate Droid op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Skate Droid openen ›
Op Steam draait Skate Droid op Windows. Volledige controllerondersteuning.
Skate Droid heeft de leeftijdsclassificatie DEJUS L en IGRS 3.