A tactical third-person extraction shooter where prisoners are sent into a fog-covered apocalypse to disable deadly signals. Complete randomized missions, survive against mutants, and extract before time runs out—or lose everything.
Signal Scavenger: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies9 recensies
77,8%9 user reviews
7 positief2 negatief
Aanbevelingen—
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14 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum10 juli 20263 maanden geleden verschenen
OntwikkelaarIraqi Games StudioUitgeverIraqi Games StudioGenresActieAvontuurIndieCasualVroegtijdige toegang
Over de game
Spelers bijgewerkt: 19 sep, 02:32 UTC · winkelgegevens: 22 sep, 22:24 UTC · bron: SteamWebAPI
About This Game
Signal Scavenger is a tactical third-person extraction shooter set in a fog-covered, post-apocalyptic world where humanity no longer exists—only remnants of a controlling organization and the prisoners it sends to die.
You are one of them.
Deployed into hostile regions filled with mutated threats and unstable signal zones, your mission is simple: clear, disable, survive, and extract. Every successful operation brings you closer to freedom. Every failure resets your progress.
A WORLD WITHOUT MERCY
The surface is consumed by dense fog, broken infrastructure, and unknown signals spreading across abandoned zones. These signals must be located and disabled before they trigger catastrophic consequences.
You are not sent to survive.
You are sent because you are expendable.
CORE GAMEPLAY LOOP
- Equip your unlocked gear and choose your loadout
- Deploy into a contaminated region
- Explore, scan, and complete randomized objectives
- Manage limited time before forced extraction
- Escape with what you’ve earned… or lose everything
Each run is a high-risk, high-reward operation.
MISSION OBJECTIVES
Every deployment is different, with randomized tasks such as:
- Clearing hostile-infested zones
- Disabling signal sources
- Restoring power systems
- Eliminating high-threat targets
- Retrieving critical, limited-time assets
Time is always against you. Stay too long, and you won’t make it out.
PLAY YOUR WAY — STEALTH OR CHAOS
Approach each mission how you want:
- Stealth: Avoid detection, move carefully, and outmaneuver enemies
- Loud: Engage directly with weapons and force
But be warned:
- Mutants react to sound and movement
- Detection systems can trigger large-scale enemy alerts
Once things go loud… survival becomes much harder.
PROGRESSION & UPGRADES
Survive and extract to improve your chances:
- Upgrade gear for efficiency and survivability
- Optimize loadouts for different mission types
- Become faster, deadlier, and more tactical with each run
Failure means losing progress—adapt or repeat.
INVENTORY & LOOT
- Slot-based inventory system with limited capacity
- Make real-time decisions on what to carry and what to leave behind
- Extract with valuable resources to fuel your progression
Every slot matters.
UNIQUE MECHANICS
- Scan & Clear System – Locate hidden threats before they find you
- Dynamic Signal Zones – Core objective that shapes each run
- Randomized Missions – No two deployments are the same
- Hidden Dangers – Not all threats are visible
ROGUELIKE EXTRACTION DESIGN
- Each run is a fresh attempt
- Death resets your current progress
- Adapt your strategy with every deployment
ATMOSPHERE
- Fog-heavy environments
- Tactical, slow-paced survival gameplay
- Ambient horror sound design
- Constant tension between exploration and escape
FEATURES
- Third-person tactical shooter gameplay
- Stealth and loud combat approaches
- Randomized missions and replayability
- Extraction-based progression system
- Gear upgrades and loadout customization
- Slot-based inventory management
- Casual difficulty option for accessibility ( WIP )
CURRENT STATUS
Signal Scavenger is currently in active development and will be released in Early Access.
This initial version represents the core gameplay experience, with ongoing improvements and additional content planned throughout development.
A detailed roadmap will be shared, outlining upcoming features, systems, and updates as development progresses. Player feedback will play a key role in shaping the future of the game.
Veelgestelde vragen
Signal Scavenger kost 7,19€ in de Steam-winkel (DE). De laagste prijs die we sinds 22 sep 2026 hebben gemeten is 7,19€. Steam hanteert voor deze game aparte prijzen in 14 regio's — de regionale prijzen staan hierboven.
Signal Scavenger is op 10 juli 2026 verschenen (ontwikkelaar: Iraqi Games Studio). 3 maanden geleden verschenen.
Minimaal: Windows 10 (64-bit), Intel Core i5-4460 / AMD Ryzen 3 1200, NVIDIA GTX 1060 (3GB) / AMD RX 570, 8 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 15 GB vrije schijfruimte voor Signal Scavenger.
77,8% van de 9 Steam-recensies is positief — Steam beoordeelt dat als “9 user reviews”.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Signal Scavenger. In totaal vermeldt Steam 5 talen, waarvan 1 met volledige audio.
Nee — Steam vermeldt Signal Scavenger als singleplayergame.
De Steam charts van Signal Scavenger op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Signal Scavenger op Windows. Geen controllerondersteuning vermeld.
Signal Scavenger heeft de leeftijdsclassificatie DEJUS 14 en IGRS 18.