A frenetic couch-coop 2D top down battler for 2-4 players, set in orbit around a black hole. Use orbital mechanics to curve your shots, outmaneuver your opponents, and survive.
Ship Fight!: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
Media
18 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum—Releasedatum niet aangekondigd
OntwikkelaarMichael GundlachUitgeverDark Blue Shark GamesGenresActieIndie
—Prestaties—DLC3729280App-ID
Compatibiliteit en functies
Windows · macOSVolledige controllerondersteuning
GameplayCo-opMulti-playerPvPShared/Split Screen
Steam-functiesFamily SharingRemote Play Together
Comfort en audioKeyboard Only OptionPlayable without Timed Input
MeerGamepad Recommended
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10—
Over de game
Over Ship Fight!
Ship Fight! A frenetic couch-coop 2D top down battler for 2-4 players, set in orbit around a black hole. Use orbital mechanics to curve your shots, outmaneuver your opponents, and survive.
Many ways to play, including:
- Deathmatch - kill your enemies, but keep an eye out for powerups that can change the balance of power. Be ready to use the black hole as a slingshot to get you to a powerup before anyone else, but don't fling yourself into that electrified wall!
- Race - Make it as far as you can through the checkpoints without getting shot, then cash in the points by diving into the black hole. Every checkpoint is worth double the last one - will you cash in early and often, or risk more checkpoints for a bigger payoff?
- Cargo - Earn points as long as you are carrying one or more flags. But watch out - holding a flag disables your guns and weakens your engines. Maybe let your opponent pick up the flag first, then come in for the kill and carry the flag away as fast as you can!
- King of the Hill - As long as you or your teammate are the only ones in the basecamp, you are earning points. Fend off the other team, and position yourself in the center of the camp for the most points. But the basecamp is orbiting the black hole as well! Only a master pilot will be able to stay in the base while defending against attackers.
- Capture the Flag - Carry the opposing team's flag back to your base to score. Sounds easy enough, but the miniature black holes in front of each base make pickup and dropoff harder than it looks! Careful that while you're lining up your approach, the enemy doesn't pick up a gatling gun and turn you into space junk.
- Plus bumper cars, white holes pushing you toward certain destruction, mine-laying guns, the Aura of Death, and much more!
Ship Fight! is an indie game made by one developer (me, Michael Gundlach - hi! ) I'd love to hear what you think of it! Join the discord server or drop me an email!
Steam vermeldt op dit moment geen prijs voor Ship Fight!.
Ship Fight! is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Ship Fight!. In totaal vermeldt Steam 1 taal, waarvan 1 met volledige audio.
Ja — Steam vermeldt Ship Fight! met online PvP, online co-op en splitscreen.
De Steam charts van Ship Fight! op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Ship Fight! op Windows en macOS. Volledige controllerondersteuning.
Ship Fight! heeft de leeftijdsclassificatie DEJUS 10 en IGRS 13.