Seven Blasphemies is a traditional turn-based roguelike where every dawn may curse your run forever. Explore a dying world, choose from doomed classes, survive lethal OSR-inspired encounters, and race against extinction before the seventh blasphemy ends all.
Seven Blasphemies: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies19 recensies
100,0%Positive
19 positief0 negatief
Aanbevelingen—Score7/9
Afgelopen 30 dagengeen dataAandeel negatief0,0%Pos. per neg.—
Media
11 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum8 september 202617 dagen geleden verschenen
Huidige prijs10,25€Nu geen kortingLaagst gemeten8,20€-20% op 22 sep 2026Laatste wijziging10,25€23 sep 2026Gemeten kortingen1sinds 22 sep 2026
Compatibiliteit en functies
WindowsVolledige controllerondersteuning
GameplaySingle-player
Steam-functiesFamily SharingSteam Achievements
Systeemvereisten
MinimaalAanbevolenSysteemWindows 7 (SP1+), Windows 10 and Windows 11—CPUx86, x64 architecture with SSE2 instruction set support.—GPUDX10, DX11, DX12 capable.—RAM6 GB RAM—Downloadgrootte2 GB available space—
Over de game
Over Seven Blasphemies
Seven Blasphemies is a traditional turn-based roguelike about surviving the final days of a cursed world.
Move one tile at a time. Think one turn at a time. Die, learn, and begin again under the shadow of a doom calendar that does not care whether you are ready.
Each dawn, the world may be struck by a new Blasphemy: a permanent, run-altering curse that stacks with everything that came before it. Visibility may shrink. Healing may weaken. Monsters may grow bolder. The world may become harder, meaner, and less forgiving with every passing day.
When the seventh Blasphemy arrives, the world ends.
You are not racing toward glory.
You are racing against extinction.
A TRADITIONAL ROGUELIKE OF DOOM AND SCARCITY
Seven Blasphemies is built around classic roguelike fundamentals: grid-based movement, turn-based decision-making, procedural danger, permadeath, and lethal consequences.
Every action matters because every turn gives the world a chance to answer. Explore ruined paths, manage scarce resources, choose your fights carefully, and accept that survival is never guaranteed.
This is not a power fantasy. It is a desperate crawl through a dying world where the correct decision may still lead to a terrible outcome.
THE BLASPHEMY SYSTEM
At the heart of Seven Blasphemies is the doom calendar.
Each dawn may trigger a new Blasphemy, permanently changing the rules of the run. These curses are not temporary modifiers. They stack, accumulate, and slowly turn the world against you.
A run can begin with cautious exploration and end in panic as darkness spreads, enemies become more dangerous, and the systems you relied on begin to fail.
The longer you survive, the more the world decays.
CHOOSE YOUR RUIN
Select from among many doomed classes, each built around a distinct style of play.
No class is safe.
Some are simply doomed differently.
MONSTERS THAT FORCE DIFFERENT DECISIONS
Enemies in Seven Blasphemies are designed to be readable, dangerous, and mechanically distinct.
They are not just different health bars. Each monster type creates a different problem: when to engage, when to flee, when to spend a resource, and when to accept that greed has already killed you.
Survival depends on understanding threats before they corner you.
INSPIRED BY OLD-SCHOOL RPG BRUTALITY
Seven Blasphemies draws from the spirit of old-school tabletop RPGs and traditional roguelikes: lethal encounters, emergent problem solving, resource pressure, and a world that does not scale itself around your comfort.
The game is harsh by design, but not careless. Death is part of the structure. Each run teaches you more about the world, its curses, its creatures, and the risks you can afford to take next time.
A BLEAK WORLD IN MINIMALIST PIXEL ART
The visual style uses pixel art and a limited color palette to create a stark, apocalyptic atmosphere while keeping the battlefield readable.
The world is decaying.
The colors are few.
The end is always visible.
KEY FEATURES
- Traditional turn-based roguelike gameplay.
- Grid-based movement and tactical positioning.
- Permadeath and high-stakes decision-making.
- A doom calendar that pressures every run.
- 7 permanent Blasphemies that alter the world.
- 6 playable classes with distinct playstyles.
- Minimalist pixel art with a harsh apocalyptic tone.
- OSR-inspired design focused on scarcity, risk, and consequence.
THE SEVENTH BLASPHEMY ENDS ALL
You can fight.
You can scavenge.
You can pray.
You can delay the inevitable.
But the calendar keeps moving.
How far can you crawl before the world finally dies?
Spelers bijgewerkt: 19 sep, 05:49 UTC · winkelgegevens: 22 sep, 08:15 UTC · bron: SteamWebAPI
Seven Blasphemies kost 10,25€ in de Steam-winkel (DE). De laagste prijs die we sinds 22 sep 2026 hebben gemeten is 8,20€. Steam hanteert voor deze game aparte prijzen in 14 regio's — de regionale prijzen staan hierboven.
Seven Blasphemies is op 8 september 2026 verschenen (ontwikkelaar: Crit42 Studio). 17 dagen geleden verschenen.
Minimaal: Windows 7 (SP1+), Windows 10 and Windows 11, x86, x64 architecture with SSE2 instruction set support., DX10, DX11, DX12 capable., 6 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 2 GB vrije schijfruimte voor Seven Blasphemies.
100,0% van de 19 Steam-recensies is positief — Steam beoordeelt dat als “Positive”.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Seven Blasphemies. In totaal vermeldt Steam 4 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt Seven Blasphemies als singleplayergame.
De Steam charts van Seven Blasphemies op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Seven Blasphemies openen ›
Op Steam draait Seven Blasphemies op Windows. Volledige controllerondersteuning.
Seven Blasphemies heeft de leeftijdsclassificatie DEJUS 10 en IGRS 13.