A pixel-physics sandbox. Fifty materials, and every one of them is physics: sand finds its angle, water freezes, lava crusts into stone, gunpowder blows. Build your own materials and worlds, and share them in the Workshop.
Sediment: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
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Aanbevelingen
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Gamedetails
Over de game
Game
Releasedatum6 november 2026Verschijnt over 1 maand
SEDIMENT is a pixel-physics sandbox. Fifty materials, and none of them is a picture: sand pours and finds its angle, water floods and freezes, lava crusts into stone, acid eats whatever it touches.
EVERYTHING HAS A DENSITY
Gold lies below everything else. Wash ore into a basin and the gold settles at the bottom as a layer of its own. Not because a rule says "gold sinks", but because it is heavier than what is around it.
EVERYTHING HAS A TEMPERATURE
Pour water onto lava and you get stone and a flash of steam. Heat only reaches what it touches: a wall two cells thick is already the limit. That is why a furnace here has to be a chamber with fuel inside it, not a fire beside it.
SOME THINGS BURN, SOME EXPLODE
Sulphur over cinder makes gunpowder. Gunpowder does not simply burn faster: it turns into a hot expanding gas that lights whatever it reaches. A spirit fuse in a trench carries the flame to the far end.
EVERY GRAIN IS SIMULATED
These are not particles on top of a picture. The whole world is cells, and every rule is an exchange between neighbours. Mass is never created or lost by accident.
MAKE YOUR OWN MATERIALS
A material is a JSON entry: density, phase, what it melts into, what it absorbs. The editor is in the game. Publish a pack to the Workshop and it shows up in someone else's palette.
SHARE YOUR WORLDS
Save a level, publish it, subscribe to someone else's. A level declares which packs it needs, so a shared world never opens as grey stone where the materials should be.
WHAT ELSE IS IN THERE
- nine lessons that teach by doing, not by reading
- twenty tasks with real goals
- Picture: turn any image on your disk into materials
- full gamepad support
- twelve languages
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Sediment.
Sediment is nog niet verschenen. Geplande release: 6 november 2026.
Minimaal: Windows 11, Intel Core i5-4590 / AMD FX-8350, Intel HD Graphics 4000 / NVIDIA GeForce GT 630 / AMD Radeon HD 6570, 2 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Sediment. In totaal vermeldt Steam 12 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt Sediment als singleplayergame.
De Steam charts van Sediment op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Sediment op Windows. Geen controllerondersteuning vermeld.