Over 宗门经理人 - Sect Master
****The game is still in an early stage of development. The footage shown does not represent the final game. We will continue to update and improve the game, and the Steam store page will reflect the latest development progress.***
You are not the cultivator wielding a sword yourself. You are the master of a sect.
Start with a few basic buildings, several disciples, and limited resources. Direct every expansion of your sect. Send disciples out on expeditions to bring back materials, spirit stones, and opportunities to obtain techniques; then turn those gains into buildings, equipment, and new directions for disciple development so the entire sect gradually finds its own rhythm.
BUILD A SECT THAT RUNS ON YOUR DECISIONS
Plan roads and buildings, then arrange recruitment, expeditions, workshops, and commerce facilities. Resources are more than numbers: building placement, development order, and sect reputation affect what becomes possible next. Balance expansion, production, and disciple development so limited investments form a sustainable cycle.
SEND DISCIPLES OUT, BRING VALUE HOME
Dispatch disciples into the Lingyuan and watch them explore automatically, fight encounters, and return to settle their rewards. Materials and spirit stones from expeditions can enter storage or feed into crafting and research. Disciples also spend the personal spirit stones they earn at sect facilities, turning their journeys into part of the sect's operating income. You are managing a repeatable resource chain, not a single expedition.
BUILD A BUILD, NOT JUST A STAT LINE
Every disciple brings a different combination of spiritual roots, attributes, and destiny traits. Equip them with artifacts, armor, accessories, and techniques, then arrange them in a formation that gives the whole team a purpose. There is no single perfect template—only the build that fits your sect, your resources, and the challenge ahead.
TURN EVERY EXPEDITION INTO A NEW POSSIBILITY
Materials can be turned into equipment in the workshop, while technique pages open new directions for research and refinement. The warehouse connects expeditions, production, disciple development, and battle preparation; every return can become the start of a new build.
MAKE THE CALL BEFORE THE BATTLE
Combat unfolds automatically, but that doesn’t mean you can simply sit back. Once your disciples enter the Spirit Abyss, they will explore, engage enemies, and use techniques on their own. Before they depart, you must choose who to send and configure their equipment, techniques, and formation. Positioning, gear choices, technique timing, and team composition can lead to completely different outcomes in the same battle. Watching a well-prepared team find its rhythm—and refining your build back at the sect after a defeat—is what makes every journey deeper into the Spirit Abyss so rewarding.
GAME FEATURES
• Single-player, local cultivation sect management
• 45° isometric pixel-art mountain-gate building and layout
• Tiered disciple pools, quality-based recruitment prices, 240-second free refreshes, and escalating manual refresh costs
• Layer-gated service buildings, local residential/commercial synergies, sect expansion, and housing planning shaped by roads, decorations, and placement
• Automated Lingyuan expeditions and battles; boss fights centered on pre-battle preparation with disciples, equipment, techniques, and formations
• Workshop equipment crafting, warehouse flow, and a self-reinforcing sect economy