Bottle up real players' screams with your friends. You work as monsters and step through real players' bedrooms. And if they scream, you win. Every kid is a REAL PLAYER. If they scream into their mic, THEY lose. An asymmetric monster to victim screaming game with voice chat as the lose condition.
Screamcorp: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Opgetelde speeltijd
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
—Prestaties
—DLC
4751660App-ID
Compatibiliteit en functies
WindowsGeen controllerondersteuning vermeld
GameplayCo-opMulti-playerOnline Co-opOnline PvP
Steam-functiesFamily Sharing
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10+—CPUIntel Core i5-7400 @ 3.3 GHz or AMD Ryzen 3 3300X—GPUNVIDIA GeForce GTX 1050-TI or AMD Radeon RX 5500 XT—RAM8 GB RAM—Downloadgrootte5 GB available space—
Over Screamcorp
Bottle up real players' screams with your friends
You and your friends work as monsters.
You step through a facility door into a kid's bedroom in the middle of the night.
And if your target screams, you win. But every target is a REAL PLAYER.
And if they scream into their microphone, THEY lose.
Or you can be the kid, hiding from the monster, desperately trying not to scream when they trigger a jumpscare on you, and if you knock the monster out, you can enter the facility and destroy it from the inside.
It's monsters VS kids.
- An asymmetric monster to victim screaming game with proximity voice chat as the lose condition.
- You can be the monster, or you can be the kid.
- As the monster: enter a facility door, into some random kid's bedroom in the dead of night, you find the kids and scare the hell out of them -- and you catch their scream in a bottle. You can find the kids by searching the house, listening to them talking, and other tracking methods. Once you find them, trigger a jumpscare on them so they scream. You must block the kid from entering the facility at any cost!
- As the kid: you are in a house, hide from it with your friends, try to not scream when the monster comes. If you talk loudly into the mic, the monsters (the opposing friend group) will find you, and will jumpscare you. Your goal is to not get caught so you don't get jumpscared and scream. And you may also enter the facility to destroy it from the inside if you get the chance! Crammed in a closet with your friends, holding your breath, praying that door stays shut. And when it swings open? Yeah… you're screaming.
- Monsters VS Kids. Who wins?
- The roles switch constantly. One moment you're the monster, the next you're the kid getting scared by those you scared just a moment ago.
The winner? Whichever friend group bottles the most screams.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Screamcorp.
Screamcorp is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10+, Intel Core i5-7400 @ 3.3 GHz or AMD Ryzen 3 3300X, NVIDIA GeForce GTX 1050-TI or AMD Radeon RX 5500 XT, 8 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 5 GB vrije schijfruimte voor Screamcorp.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Screamcorp. In totaal vermeldt Steam 10 talen, geen daarvan met volledige audio.
Ja — Steam vermeldt Screamcorp met online PvP en online co-op.
De Steam charts van Screamcorp op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Screamcorp op Windows. Geen controllerondersteuning vermeld.
Screamcorp heeft de leeftijdsclassificatie DEJUS 14 en IGRS 18.