✦Quest for Choices: Ivan's Tale is a choice-driven visual novel. The story mainly follows a Slavic white mouse named "Ivan Viktorovich Belyaev" and its VR memory recordings in the United States.
Quest for Choices: Ivan's Tale: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
DLC
4317210App-ID
Compatibiliteit en functies
Windows · macOS · LinuxGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily Sharing
Comfort en audioCustom Volume ControlsPlayable without Timed InputSave Anytime
MeerPlayable At Your Own Pace
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10gelijkCPUALL—GPUALL—RAM4 GB RAMgelijkDownloadgrootte5 GB available spacegelijk
Over Quest for Choices: Ivan's Tale
In ✦Chapter 0✦ – guess what? This company project is getting a personal spin-off! They were just discussing who to put in it! Whoa! How come Ivan didn't get any notification about something this big?!
What? They're even going to use AI and brain-computer interfaces to spy on the chosen one's memories?!
Then we just have to hold a "pleasant" voting session!
You can vote for anyone – including yourself ❤
In ✦Chapter 1✦, Ivan arrives at his earliest memory – a Khrushchyovka apartment building after the collapse of the Soviet Union, where Ivan, back when he was still called Vanya, also lived.
And the moment Ivan sees Vanya, he just can't help but cling to him!
Ivan can intervene in the past within his memories – could he lead Vanya toward a new life?
But! No matter what kind of interventions or choices you make, they're all just AI-predicted outcomes – they won't affect reality, really ♪
Rather than being driven by traditional goal-oriented tasks, this game leans more toward pure experience-driven gameplay – just enjoy the story itself.
There is no concept of "failing" the game, nor any requirement to collect everything in order to unlock a "true ending."
The entire game features ✦ autosave ✦ – unlocked story segments will show up as entry points on the flowchart, so you don't have to worry about missing content and restarting from scratch.
You can click on any option at your own pace and see what stories unfold behind each choice. Different combinations of choices may trigger Easter eggs or hidden content!
You're free to explore the map at will. The ✦Part Keys✦ you find during exploration can be used to unlock currently unseen hidden storylines!
The exploration in this game is light and has no mandatory elements.
The game includes a built-in ✦annotation glossary✦ to lower the reading barrier.
A lighthearted and cheerful story tone, just like Ivan's own personality ♪ hopefully!
There are also all sorts of colorful ✦quirky coworkers✦ who discuss social politics, black humor, and adult jokes.
※ This game is positioned as a visual novel. In the current project plan, there are no puzzle-solving, combat, chase scenes, or numerical elements. Please don't have misplaced expectations of this project as a JRPG.
Slavic dude, scrawny courier who swears he's a lab rat. Can't stand smokes or booze.
Little Ivan, back when he was still kicking it in Eastern Europe.
Works logistics, mixes a mean cocktail, can hold her liquor like a champ. Sometimes they drag her to the front desk.
Italian-American, runs info management. Zero Italian stereotypes—dude actually digs pineapple on pizza.
Current head honcho and planning proxy. Emotionally constipated, no real hobbies, nothing he particularly hates.
German surgeon. Zero patience, major attitude, says the most unhinged stuff without blinking.
Corporate code monkey beaten down by the grind. Dream life? Ghost everyone and retire to bumville.
That's what will be available at launch!
The game will be released as an Early Access version. The launch content includes the Prologue and Chapter 1. The complete full version of the main game is: Prologue + Chapters 1, 2, 3 + Epilogue.
The DEMO includes most of the Prologue and the beginning of Chapter 1.
It's highly recommended to try the DEMO before deciding whether to purchase!
※Note※
- All character viewpoints do not represent the stance of the development team.
- This game includes LGBTQ+ characters and related thematic depictions. Characters have independent sexual orientation and romantic orientation settings.
- The story does not contain coming-out stories, guide systems, or romance simulations – none of the common romantic elements.
- If you feel uncomfortable during the early stages of play, please apply for a refund according to the platform policies. We hope you have a responsible entertainment experience.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Quest for Choices: Ivan's Tale.
Quest for Choices: Ivan's Tale is nog niet verschenen. Geplande release: 2027.
Minimaal: Windows 10, ALL, ALL, 4 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 5 GB vrije schijfruimte voor Quest for Choices: Ivan's Tale.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Quest for Choices: Ivan's Tale. In totaal vermeldt Steam 11 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt Quest for Choices: Ivan's Tale als singleplayergame.
De Steam charts van Quest for Choices: Ivan's Tale op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Quest for Choices: Ivan's Tale op Windows, macOS en Linux. Geen controllerondersteuning vermeld.
Quest for Choices: Ivan's Tale heeft de leeftijdsclassificatie DEJUS 16 en IGRS 18.