Project Qing is a top-down, cooldown-free arena game. Combine card-based builds with ACT-style combos, ditching long waits and complex items. Enjoy 3-minute fast-paced matches blending strategy and thrill.
代号:擎 Project:Qing: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
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Gamedetails
Over de game
Game
Releasedatum—Releasedatum niet aangekondigd
OntwikkelaarWithout EmbroilingUitgever北谊永道GenresActieGratis te spelenStrategieRPGVroegtijdige toegang
MinimaalAanbevolenSysteemWindows 10Windows 10/11CPUIntel 6th i5 or AMD 2nd R5Intel 8th i5 or AMD 5th R5GPUGTX 1060RTX 3060RAM4 GB RAM8 GB RAMDownloadgrootte60 GB available spacegelijk
Over de game
Over 代号:擎 Project:Qing
Dear Players,
I'm Clow, the game designer of Project Qing.
This is our studio's first major project, and we're excited to invite you to join our Early Access phase. From the very beginning, we aimed to create a top-down perspective competitive game that addresses key pain points in traditional MOBAs (like Honor of Kings), such as overly complex item systems, excessively long matches, and cooldown-induced disruption of combat flow.
By integrating card-based build systems and cooldown-free combat mechanics, we strive to deliver Project Qing as a game that offers both strategic depth and fluid action gameplay—combining the visceral satisfaction of Infinite Crisis with the tactical variety of Hearthstone.
🎨 Current Artwork Status (Important Note)
⚠️ Indie Development Reality: Art Production Constraints
Project Qing is currently in a critical phase of core gameplay refinement. Due to limited art production capacity within our indie team, the current version showcases work-in-progress assets (WIP).
We are actively seeking professional art outsourcing and concept artists to transform our design concepts into high-quality final visuals.
Players who join now will witness the game's artistic evolution from prototype to polished product.
⚔️ Core Gameplay Features: Redefining the MOBA Experience
1. Cooldown-Free Combat: Action Game Fluidity in a MOBA Framework
Traditional MOBAs often disrupt combat flow with skill cooldowns. Project Qing eliminates this limitation entirely.
⚡ Combo Resource System: Inspired by action games, we've implemented a "resource accumulation and burst" mechanism. Players build resources through basic attacks and skills to unleash high-impact ultimate abilities.
🌀 Gyro Launch Mechanism: Certain skills interact with the environment, creating gyroscopic bounce effects that add spatial strategy dimensions to combat.
🎯 Combat Philosophy: A hybrid MOBA-action game designed to solve the "lack of combat satisfaction" in traditional MOBA titles.
2. Card Build System: Dynamic Progression That Evolves With You
We've replaced traditional talent trees and complex itemization with a dynamic card system.
🃏 Pre-Set Decks: Players configure complete decks (including stat and mechanic cards) for heroes outside of matches.
⬆️ In-Game Progression: Upon leveling up, the system randomly offers 3 cards to choose from, allowing players to enhance skills, basic attacks, or ultimates on the fly.
🔄 Adaptive Builds: Unlike traditional talent systems where choices are permanent, our system lets players reconfigure their build after respawns or at key moments—enabling dramatic role shifts from "support" to "carry" mid-match.
3. Lightning-Fast Matches: Designed for Modern Lifestyles
Recognizing players' fragmented time, we've engineered a 3-minute match duration system.
⏱️ Rapid Pacing: 1v1 matches are designed to conclude within 3 minutes of intense strategic combat.
🎮 Flexible Modes: Beyond the speed-focused "Rush Mode," we also offer team battles and tactical variants to cater to different playstyles and time commitments.
🖼️ Visual Style and Art Direction
Perspective: Fixed isometric view (third-person top-down)—chosen to accommodate players with motion sickness while maintaining strategic clarity.
Art Style: Anime-inspired aesthetic—selected to resonate with our target audience (players transitioning from traditional MOBAs or party games) and enhance character expressiveness.
Current State: The prototype focuses on core gameplay mechanics, with art assets actively being refined. Expect significant visual improvements in upcoming updates.
🚀 Early Access Benefits & Future Plans
Joining Project Qing now offers exclusive advantages over later players:
🎁 Permanent Rewards: Early supporters who participate in our upcoming crowdfunding campaign will receive non-resettable seasonal items—ensuring continued value in future seasons.
🎟️ Season Pass Priority: These items will also grant access to the first season pass upon official launch, providing enhanced content compared to standard players.
We value every piece of feedback and are committed to building a game that truly serves our community.
🤝 Join Our Development Journey
We're actively expanding our team to accelerate development:
Urgent Needs: Currently seeking special effects artists, animators, and UI/UX designers to join our core team.
Collaboration Opportunity: If you're passionate about competitive gaming and want to contribute to Project Qing's evolution, please reach out to us directly.
代号:擎 Project:Qing is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10, Intel 6th i5 or AMD 2nd R5, GTX 1060, 4 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 60 GB vrije schijfruimte voor 代号:擎 Project:Qing.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor 代号:擎 Project:Qing. In totaal vermeldt Steam 2 talen, geen daarvan met volledige audio.
Ja — Steam vermeldt 代号:擎 Project:Qing met online PvP.
De Steam charts van 代号:擎 Project:Qing op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van 代号:擎 Project:Qing openen ›
Op Steam draait 代号:擎 Project:Qing op Windows. Geen controllerondersteuning vermeld.
代号:擎 Project:Qing heeft de leeftijdsclassificatie DEJUS 18 en IGRS 18.