A short playable tech demo featuring photorealistic 3D scans of real world places as a third-person walking game. A demo of emerging tech that might see its way into more games in the near future.
Postcard: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies8 recensies
50,0%8 user reviews
4 positief4 negatief
Aanbevelingen—
Media
8 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum29 april 20265 maanden geleden verschenen
OntwikkelaarLudagonUitgeverLudagonGenresGratis te spelenCasual
—Prestaties—DLC
Over de game
Spelers bijgewerkt: 18 sep, 21:34 UTC · winkelgegevens: 22 sep, 22:03 UTC · bron: SteamWebAPI
Postcard is a short playable technical demo where you walk around photorealistic 3D scans of real world places.
Each environment in the game has been captured from the real world including its lighting, ambient sounds, and even the crunches of gravel and steps on concrete were recorded from the real location.
There's not a lot to actually do in the game, but if you love pretty environments and want a hands-on peek at how scanning tech can make something far more immersive than a 360-degree video, then you might enjoy Postcard.
Where are these places?
The places you can currently visit in Postcard are in Canberra, Australia.
We might be able to add some other locations in if there's interest :)
What can you do in the game?
Choose from a list of 10 different characters, then choose from a list of 7 locations.
Once you're in the location, you can walk, run, jump, and orbit the camera around. That's it. Nothing crazy on the controls or features, but some very stunning real-time visuals and reality capture going on.
Underlying technology
For the people who love behind the scenes tech details, the environments in Postcard are created from a mixture of traditional photogrammetry and mesh construction for the terrain shapes and shadow catching, as well as gaussian splats for the beautiful visual layer.
About 15-30 minutes of continuous video of each location capturing as many angles and details as possible, then processing through mesh photogrammetry and gaussian splatting, plus a lot of manual alignment and turning into playable areas. Shadow areas are hand-masked to avoid casting a second shadow over what was already present and baked in from the source scan. Spherical HDR photography in the middle of the scene for lighting, as well as walking and running on all the surfaces on site with a microphone near our shoes!
Handmade, no Gen AI.
Veelgestelde vragen
Postcard is gratis te spelen op Steam.
Postcard is op 29 april 2026 verschenen (ontwikkelaar: Ludagon). 5 maanden geleden verschenen.
Minimaal: Windows 11, Intel(R) Core(TM) i7 10th Gen, or AMD Ryzen 5, 5500, RTX 3060 Mobile, or AMD Radeon RX 6600, 16 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
50,0% van de 8 Steam-recensies is positief — Steam beoordeelt dat als “8 user reviews”.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Postcard. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Postcard als singleplayergame.
De Steam charts van Postcard op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Postcard op Windows. Volledige controllerondersteuning.
Postcard heeft de leeftijdsclassificatie DEJUS L en IGRS 3.
Postcard: prijs, releasedatum, grafieken en statistieken