One seeker, up to seven runners, and a single can in a 1990s Korean village. Getting caught is not the end — a teammate boots the can and the whole jail empties at once. Draft a new power every round, from a bamboo helicopter to a fart booster, and settle it in four minutes.
Please, Kick the Can!: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
Somebody is "it". Everybody else runs. And in the middle of a 1990s Korean village, a single empty can decides how it ends.
[h2]Getting caught is not the end[/h2]
The seeker drags you to the jail behind the playground — and that is where the game actually starts. Any runner still free can sprint in, boot the can, and empty the jail in one kick. Everyone gets two seconds of immunity on the way out, and the seeker has to fetch the can back before anyone can be caught again. One good kick undoes four minutes of work.
[h2]A new power every round[/h2]
Every match deals you a hand of three and you keep one. Ninety-nine cards, thirty-three powers across three tiers, and they do not politely balance each other: a bamboo helicopter that lifts the seeker over the rooftops, a fart booster that fires a runner across the square, a web shot that glues a chase to the ground, an RC car packed with something it should not be packed with. Break open the scrap piles for gold and build a second one mid-match.
[h2]The village has its own plans[/h2]
The transformer blows and the street goes dark. Rain turns the road slick and the footsteps loud. A patrol drone sweeps its light down the alley, a chained dog decides it does not like you, a gacha machine eats your coin. None of it is on your side, and none of it is on theirs either.
[h2]Four minutes, then one more[/h2]
A match is four minutes by default and the host can set it from two to six. The result screen has a rematch button, and the series score sits right beside it. Play with two, play with eight, switch who is "it" every round.
[h2]What is in the box[/h2]
[list]
[*]2–8 players online — invite Steam friends, or connect directly over a LAN
[*]Solo practice against the clock, offline
[*]A 1990s Korean countryside village: playground, shopfronts, farm tracks, an apartment estate on the horizon
[*]33 powers in 3 tiers — 99 cards
[*]Scrap, gold and an upgrade tree that carries between matches
[*]Nine languages, Korean and English included
[*]Keyboard and mouse
[*]No microtransactions, no ranked ladder, no season pass
[/list]
Steam vermeldt op dit moment geen prijs voor Please, Kick the Can!.
Please, Kick the Can! is nog niet verschenen. Geplande release: 24 september 2026.
Minimaal: Windows 10 64-bit, Intel Core i3-6100 / AMD FX-6300, OpenGL 3.3 GPU (Intel HD 520 / GeForce GT 1030), 4096 MB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 700 MB vrije schijfruimte voor Please, Kick the Can!.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Please, Kick the Can!. In totaal vermeldt Steam 9 talen, geen daarvan met volledige audio.
Ja — Steam vermeldt Please, Kick the Can! met online PvP en LAN.
De Steam charts van Please, Kick the Can! op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Please, Kick the Can! openen ›
Op Steam draait Please, Kick the Can! op Windows. Geen controllerondersteuning vermeld.
Please, Kick the Can! heeft de leeftijdsclassificatie DEJUS 14.