One ring, one gap, and a wall closing in. You rotate a ship around the center and find the gap before the wall reaches you. Four modes, and in MUSIC every wall sits on a beat of the track. The longer you run clean, the higher the multiplier, and at x8 the whole plane tilts.
PERIHELIA: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
One ring. One gap.
PERIHELIA is an arcade dodger cut down to a single orbit. You hold one line around the center. Walls close in from the dark, each with one gap in it. Turn, thread it, survive the next one. That is the whole game, and it keeps asking for one more run.Four ways to play the same ring
- CLASSIC Pure reflex. The speed ramps up, the walls stack, nothing else gets in your way.
- TIME The world moves only when you do. Rotation is the flow of time: turn forward to fast-forward, pull back to rewind. The music bends with you, and if you stop it sags into a drone.
- COLOR The gap has a color, and you only pass if your ship matches it. Half a second of thought lands between you and the wall.
- MUSIC The walls are not random. Each one sits on a beat, placed from the song's own clock, so the pattern you play is the track. Quiet sections are calm, the drop is a wave. Nothing kills you here: a miss costs energy and combo, and the song plays out.
Build the multiplier, tilt the world
Clean passes build a combo, and the combo drives a multiplier from x1 to x8. Every tier you reach shows. The play field tilts, the camera moves with it, the neon burns hotter. Break the combo and it settles back down. You can read your own run without looking at a single number.Built to be replayed
- A separate leaderboard for each mode, so every run counts somewhere.
- Four difficulty levels. They change how wildly the gaps swing, not only how narrow they are.
- Keyboard and gamepad, with prompts that match the pad you plugged in.
- Windows and Linux, handhelds like the Steam Deck included.
Made by hand
No sprite sheets and no stock art. Every arc, ship and spark is drawn in code. The soundtrack is original, and every track carries its own beatmap and its own backdrop. The song is the level.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor PERIHELIA.
PERIHELIA is nog niet verschenen. Geplande release: november 2026.
Minimaal: Windows 10 (64-bit), Dual-core 2.0 GHz, OpenGL 3.3 / DirectX 11 compatible, 1 GB VRAM, 2 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 300 MB vrije schijfruimte voor PERIHELIA.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor PERIHELIA. In totaal vermeldt Steam 2 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt PERIHELIA als singleplayergame.
De Steam charts van PERIHELIA op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait PERIHELIA op Windows en Linux. Volledige controllerondersteuning.
PERIHELIA heeft de leeftijdsclassificatie DEJUS L en IGRS 3.