Organic Evolution is a neon platformer set in a microcosm. Jump across organic structures, break blocks, avoid hostile creatures, and find keys to navigate through 8 biological environments.
Organic Evolution: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies13 recensies
92,3%Positive
12 positief1 negatief
Aanbevelingen—Score7/9
Afgelopen 30 dagengeen dataAandeel negatief7,7%Pos. per neg.12,0×
Media
8 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum31 mei 20264 maanden geleden verschenen
Organic Evolution is a neon-themed platformer set in an underwater microcosm. You play as a tiny, one-eyed organism who must navigate procedurally generated levels, finding keys and reaching the exit.
Controls:
A, D, or left/right arrow keys — move left and right. Spacebar — jump. You can jump multiple times in the air (the number of available jumps is displayed on the top bar). W or up arrow — break a block above you and jump. S or down arrow — break a block below you. ESC — menu, P — pause.
Key mechanics:
Multiple jumps in the air. The character has a statutory jump reserve (5 in normal mode, 10 in Explorer mode). This allows you to leap large gaps and climb high platforms. Jumps are restored upon landing.
Block destruction. Some blocks in the level can be broken by pressing up or down. Coins may be hidden behind them. Broken blocks regenerate after a while.
Keys and the door. In each level, you need to find a key (a glowing golden flower). When the key is found, an indicator on the panel lights up, and you can enter the exit (vortex). Without the key, the exit is blocked.
Spores (shields). For every 2,000 points, a shield spore is automatically added (maximum 10). The shield absorbs one enemy hit. After a hit, the shield disappears and grants short-term invulnerability. The number of spores is displayed in the top panel.
Extra Lives. For every 25,000 points, one life is restored (maximum 10).
When killed by an enemy, the enemy is destroyed along with the player, and they respawn on the spot.
Enemies:
Jellyfish - float in the air, moving along sinusoidal paths. Runners - one-eyed creatures with legs, patrolling platforms. If you break a block beneath them, they fall and die. Snails - slow creatures with a shell and spikes, also patrol platforms and are vulnerable to falling. Starfish - rotating creatures with three eyes, flying along paths. Pulsars - appear and disappear, dangerous in the active phase. Toxic Algae are static hazards on the floor.
Destroying enemies drops gem crystals, which can be collected for extra points.
Game Modes:
Classic — a standard playthrough of 8 levels of increasing difficulty. 5 mid-air jumps.
Explorer — extended levels (double the map's height), 10 mid-air jumps, and the goal is to find 5 keys on each level instead of just one.
Extreme — same as Classic, but visibility is limited by a circle of light around the player. The rest of the level is immersed in darkness. Keys and the exit glow faintly.
HUD (top panel):
Hearts — health (maximum 10).
LVL — current level.
JUMP — remaining mid-air jumps.
SPORES — number of shields.
KEY — whether a key has been collected (or the key counter in Explorer).
SCORE — points earned.
The bar under the score indicates progress to the next level. Shield Spores.
Features:
Neon visual style on a dark background with a hexagonal grid. 8 unique color themes for each level. Procedural level generation. Three game modes. Shield system earned with points. Destructible environment with block regeneration. Hidden coins in blocks. Several enemy types with different behavior patterns. Crystals dropped by enemies. Progress saving. Steam integration (achievements and leaderboards). Atmospheric soundtrack.
Spelers bijgewerkt: 19 sep, 04:22 UTC · winkelgegevens: 22 sep, 21:20 UTC · bron: SteamWebAPI
Organic Evolution kost 10,25€ in de Steam-winkel (DE). De laagste prijs die we sinds 22 sep 2026 hebben gemeten is 10,25€. Steam hanteert voor deze game aparte prijzen in 14 regio's — de regionale prijzen staan hierboven.
Organic Evolution is op 31 mei 2026 verschenen (ontwikkelaar: Gamesforgames). 4 maanden geleden verschenen.
Minimaal: Windows 7 x64, Intel Celeron, Intel HD Graphics 512MB, 1 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 200 MB vrije schijfruimte voor Organic Evolution.
92,3% van de 13 Steam-recensies is positief — Steam beoordeelt dat als “Positive”.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Organic Evolution. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Organic Evolution als singleplayergame.
De Steam charts van Organic Evolution op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Organic Evolution openen ›
Op Steam draait Organic Evolution op Windows. Geen controllerondersteuning vermeld.
Organic Evolution heeft de leeftijdsclassificatie DEJUS L en IGRS 3.