A VR narrative sci-fi horror game. Trapped in an alien prison, you explore, investigate objects, and talk your way through an escape with Isaak, a survivor stranded in orbit who can only reach you by radio. Every conversation choice shapes what he tells you and what he keeps to himself.
Ombre: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
5037160App-ID
Compatibiliteit en functies
WindowsGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily Sharing
Comfort en audioCamera ComfortCustom Volume ControlsPlayable without Timed InputSave Anytime
MeerNarrated Game MenusPlayable At Your Own PaceSubtitle Options
Systeemvereisten
MinimaalAanbevolenSysteemWin 10—
Over Ombre
A voice is the only thing keeping you alive.
You wake up sealed inside a glass cube, at the centre of a dark room you don't recognize. You don't know how you got here. You don't know what's watching. The only contact you have with anyone is a damaged wrist radio, and a man on the other end named Isaak — stranded in orbit, unable to reach you, unable to leave.
Getting out means talking to him. And deciding how much you trust him.
Explore an alien facility at your own pace
Move through cells, corridors and maintenance tunnels built for something that isn't human. Pick up what's been left behind. Look closely at things you'd rather not look at. There is no combat and no timer only the space, the dark, and what you're willing to walk toward.
A conversation that remembers
Isaak reacts to what you've seen, what you've found, and what you've already said to him. Complain about something now and he might bring it up an hour later. Push him for answers and he may give them or change the subject.
Dialogue isn't a menu you clear. It's a relationship that shifts based on how you handle him.
Your choices shape what you're told
Every reply changes what Isaak reveals and what he holds back. Ask the wrong question at the wrong moment and a door closes that you'll never know was open. There is no dialogue you can exhaust and no way to hear everything in a single run.
Built for VR
Reach out and handle objects with your own hands. Turn your head to find where a sound came from. Full spatial audio means the facility surrounds you: footsteps, machinery, and the things you can't see are positioned in the room with you.
Comfort options include seated play, height adjustment, snap or smooth turning, and adjustable movement speed.
Features
- A full narrative campaign driven by a single evolving relationship
- Reactive dialogue that responds to your actions hours after you take them
- Hand-crafted environments with no procedural filler
- Full spatial 3D audio
- Full voice acting in English and French
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Ombre.
Ombre is nog niet verschenen. Geplande release: Q1 2027.
Minimaal: Win 10. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Ombre. In totaal vermeldt Steam 2 talen, waarvan 2 met volledige audio.
Nee — Steam vermeldt Ombre als singleplayergame.
De Steam charts van Ombre op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Ombre op Windows. Geen controllerondersteuning vermeld.
Ombre heeft de leeftijdsclassificatie DEJUS 14 en IGRS 18.