A trading and sailing RPG where you buy and sell in port, schedule your crew on the voyage, and aim your broadsides at sea. When the hulls collide, boarding becomes a card battle fought by the sailors you raised.
OFF SOUNDINGS: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
The west is gone. Sail east, or not at all.
Trade in port, develop your crew as you sail, and line up your broadsides at sea. When the hulls touch, the sailors you kept alive become the cards you fight with.
The World's End
Sea Year 1147. Thirty-one expeditions sailed west. Seventy-one returned. Of those who saw the end, none came back.
If the west is closed, only the east remains. Buy a ship in Tallinn, fill the hold with Baltic herring, and chase cloves to the Spice Islands. Take the long way around the world, until you reach the western edge no one has ever reached.
A Voyage Outlasts the Season
The nearest port is eight days away. Cross an ocean, and the season changes. Between ports, twenty sailors depend on you. Set their watches, keep them fed, and hone their skills. You can plan every day. The storm does not care.
The Ledger Runs at Sea
Wages rise. The ship ages. No money comes in until you reach port. Pepper is in limited supply. Arrive late, and another ship takes it. Profit belongs not to the fastest, but to the one who arrives on time.
When the Hulls Touch
At range, gunnery is a matter of angles. When the smoke clears, the hulls collide. What follows is settled by men, not iron. The crew you trained becomes your boarding deck.
Features
- Trade from the Baltic to the Spice Islands
- Plan your sailors’ schedules and develop their skills on long voyages
- Control your broadsides directly: turn the ship, line up your shots, and fire
- Fight boarding actions through card battles
- Explore a world where the west has fallen off the map
Steam vermeldt op dit moment geen prijs voor OFF SOUNDINGS.
OFF SOUNDINGS is nog niet verschenen. Geplande release: Q4 2026.
Minimaal: Windows 10 64-bit, Intel Core i3-6100 / AMD Ryzen 3 1200, Integrated graphics with OpenGL 3.3 (Intel HD 520 / AMD Vega 3), 4 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 4 GB vrije schijfruimte voor OFF SOUNDINGS.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor OFF SOUNDINGS. In totaal vermeldt Steam 4 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt OFF SOUNDINGS als singleplayergame.
De Steam charts van OFF SOUNDINGS op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van OFF SOUNDINGS openen ›
Op Steam draait OFF SOUNDINGS op Windows. Volledige controllerondersteuning.
OFF SOUNDINGS heeft de leeftijdsclassificatie DEJUS 10 en IGRS 13.