A story-driven dark fantasy JRPG with tactical party-based combat, built by a solo developer with external artists and musicians. Three kingdoms hold an uneasy peace while something older stirs beneath it. Leave your village and lead a party into a world of fragile beauty and gathering shadow.
NOSTRA: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
4743190App-ID
Compatibiliteit en functies
WindowsVolledige controllerondersteuning
GameplaySingle-player
Steam-functiesFamily Sharing
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10 (64-bit)Windows 11 (64-bit)CPUDual-Core 2.0 GHzQuad-Core 2.5 GHzGPUWebGL-fähige GPU mit 1 GB VRAMDedizierte GPU mit 2 GB VRAMRAM4 GB RAM8 GB RAMDownloadgrootte2 GB available spacegelijk
Over NOSTRA
A story-driven dark fantasy JRPG with tactical party-based combat. Leave your village, take up the sword, and lead a party.
Nostra is an island continent, ringed by an ocean from which no ship has ever returned. Upon it stand three kingdoms, holding an uneasy peace, each proud, each wary, each certain the others will break it first. Marble cities, mountain holds, harbor markets: a world worth protecting, and worth fearing for.
Beneath the politics, something older has begun to stir. Unknown portals are opening. The old peace is thinner than anyone wants to admit.
You begin far from all of it, in a village that has never mattered to anyone. Where the road takes you, and what you become along the way, is yours to find out.
Position, timing and resources decide every fight. The system behind it is Boost, Ward, parrying and Runic Power. Action Sequences choreograph every strike.
Shape your protagonist across distinct specializations and progression tiers, each with its own combat identity.
A dynamic day and night cycle with atmospheric lighting. Spatial audio that places every sound around you. Weather that rolls over the land, and footsteps that answer the ground beneath you. Nostra is a world that reacts, down to the smallest detail.
- Calum: the dominant central realm of order, trade and glory, raised where three great rivers meet.
- Dorneval: the southern coast of scholars, traders and blood-sport arenas.
- Vargheim: the northern mountain hold of warriors and deep crystal mines.
Each with its own people, politics and secrets.
An original orchestral score, written specifically for the world of Nostra, from quiet village melodies to sweeping battle themes.
Nostra is the debut title from Runecraft Studios, built by a single developer together with a small circle of freelance artists and musicians. And it is only beginning: new regions, stories and mysteries arrive as the world grows.
Add NOSTRA to your wishlist and follow the journey from the start.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor NOSTRA.
NOSTRA is nog niet verschenen. Geplande release: 2027.
Minimaal: Windows 10 (64-bit), Dual-Core 2.0 GHz, WebGL-fähige GPU mit 1 GB VRAM, 4 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 2 GB vrije schijfruimte voor NOSTRA.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor NOSTRA. In totaal vermeldt Steam 2 talen, waarvan 1 met volledige audio.
Nee — Steam vermeldt NOSTRA als singleplayergame.
De Steam charts van NOSTRA op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait NOSTRA op Windows. Volledige controllerondersteuning.
NOSTRA heeft de leeftijdsclassificatie DEJUS 12 en IGRS 18.