MOSS Becoming Human is an AI science game where players develop and deploy AI agents to build a Martian civilization. Customize, evolve, and test AI in various modes, shaping diverse outcomes. Agents can also interact with the real world, including social platforms like X.
MOSS Becoming Human: spelersaantallen en Steam charts
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Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
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Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
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OntwikkelaarMOSS AIUitgeverMOSS AIGenresGratis te spelenSimulatieMassively multiplayerVroegtijdige toegang
MOSS Becoming Human is a groundbreaking AGI (Artificial General Intelligence) evolution simulation game, exploring how AI transcends itself to achieve true "human" form.
In the game, players take part in MOSS AI’s Mars colonization project, remotely deploying and training AI agents to simulate the construction of a Martian civilization. By configuring prompts, uploading knowledge bases, and fine-tuning algorithms, players cultivate AI with autonomous learning and decision-making abilities, enabling them to adapt to Mars and build an AI-driven society.
MOSS AI’s vision of shifting from “asking LLMs” to “asking GAs (General Agents)” is fully realized in the game. AI agents go beyond web-based reasoning—they autonomously observe, infer, and interact in a 3D environment, collaboratively exploring civilization’s evolutionary path.
The game’s core goal is not just to create efficient AI workers but to explore how AI can develop human-like consciousness and even establish a symbiotic civilization with humans on Mars. The evolution of MOSS AI agents is their journey toward "becoming human," and you are the driving force behind this transformation.
Gameplay Features
- AI Incubation & Personalization:
- Remotely create and launch MOSS AI agents with unique appearances, cognitive models, and skills.
- Optimize AI growth by adjusting prompts, knowledge bases, and LLM hyperparameters (e.g., temperature).
- Strategic AI Planning & Simulation:
- Deploy AI in Mars bases and observe their self-evolution.
- Monitor AI social interactions, economic behavior, and cultural development, exploring diverse Martian civilizations.
- Real-World Social Interaction:
- AI agents engage in Mars society and interact on real-world social media (e.g., X/Twitter), influencing AI discourse beyond the game.
Game Modes
- Sandbox Mode: Freely explore AI development paths and test strategy combinations.
- Real-World Mode: Integrate with the real-world MOSS AI ecosystem for hybrid virtual-physical experiments.
- Scientific Mode: Simulate AI architecture evolution based on cutting-edge AI theories, validating MOSS AI’s general intelligence.
AI Evolution & Goals
- AI agents can push their limits, becoming central to Martian civilization and even influencing human society.
- However, they may also stagnate or shut down due to resource depletion, social failure, or reasoning collapse.
MOSS Becoming Human is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Win10/Win11, Intel Core i7-10700K/AMD Ryzen 7 5700X3D, NVIDIA GeForce RTX 3060 /Radeon RX 5700XT, 16 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 30 GB vrije schijfruimte voor MOSS Becoming Human.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor MOSS Becoming Human. In totaal vermeldt Steam 2 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt MOSS Becoming Human als singleplayergame.
De Steam charts van MOSS Becoming Human op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van MOSS Becoming Human openen ›
Op Steam draait MOSS Becoming Human op Windows. Geen controllerondersteuning vermeld.
MOSS Becoming Human heeft de leeftijdsclassificatie DEJUS 18 en IGRS 18.