A top-down roguelite where you are the monster. Absorb colors, mix them into impossible forms, and tear down the "heroes" who farmed your kind. Nine apex awakenings, hand-built rooms dealt fresh every run, and an altar that trades your curses for power.
Mool: Chroma: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Comfort en audioAdjustable DifficultyCamera ComfortCustom Volume ControlsPlayable without Timed Input
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10 64-bit—CPUDual-core 2.0 GHz—GPUWebGL 2 capable GPU (Intel HD 4000 or better)—RAM4 GB RAM—Downloadgrootte1 GB available space—
Over Mool: Chroma
YOU ARE THE MONSTER
The kingdom's heroes have farmed slimes for generations — for loot, for experience, for sport. You are what crawled out of the pit afterward.
Mool: Chroma is a fast top-down roguelite about a very small slime and the very large things it has to kill.COLOR IS YOUR BUILD
Five atoms — red, yellow, blue, white, shadow. Absorb them and they MIX. Red and yellow burn. Blue and shadow bite. Stack one color deep enough and it awakens into something else entirely.
Every run you are assembling a weapon out of light and pigment, and no two assemblies play the same. Explosive shells, chain lightning, piercing beams, homing curse missiles, a singularity that pulls a room into a point.
Nine apex forms sit at the end of the tree. Getting to one is the run.THE HEROES ARE THE HORROR
Five champions wait at the bottom of the kingdom, and none of them are still people.
A glutton who never stopped eating. A hunter who cannot stop drawing. A mage who unraveled. A captain whose armor kept fighting after he left it.
And beneath them all, the king who ate slimes until he became one — a wall of black ichor with a drowned crown and a hundred swallowed eyes, still watching.THE ALTAR WANTS YOUR SUFFERING
Curses drop where blessings should. They stack. They make the run worse.
And the altar will trade them — the more you carried, the more it gives back. Greed is a mechanic here: hold the pain longer, cash it in bigger.
- 20-30 minute runs, 5 stages, 3 difficulties
- 30 colour forms, 9 apex awakenings, 96 pickups to find
- 100% procedural pixel art and sound — every texture and every note is generated at runtime by our own code. No audio files ship at all; the only image files are the bitmap font atlases.
- Hand-built rooms, dealt fresh every run
- Rebindable keys and gamepad support
- Unlocks, a conquest grid, and run records to chase
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Mool: Chroma.
Mool: Chroma is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10 64-bit, Dual-core 2.0 GHz, WebGL 2 capable GPU (Intel HD 4000 or better), 4 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 1 GB vrije schijfruimte voor Mool: Chroma.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Mool: Chroma. In totaal vermeldt Steam 9 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt Mool: Chroma als singleplayergame.
De Steam charts van Mool: Chroma op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Mool: Chroma op Windows en macOS. Volledige controllerondersteuning.
Mool: Chroma heeft de leeftijdsclassificatie DEJUS 10 en IGRS 18.