Match glowing crystals to build a pachinko board, then rain your ball loadout through it for an exploding score. A cozy winter roguelite of fairies, tiles, and fate: light every town on the climb to the boss — but miss one target and the run is over.
Matchinko: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Two games, one idea.
Matchinko is a match-3 puzzle that feeds a physics-driven pachinko payout, wrapped in a roguelite of tiles, ball loadouts, and a fate-navigated map.
First you build the board by matching.
Then you break it — raining your loadout of balls through the pegs you just made for a score that snowballs out of control.
You are the lamp keeper, travelling town to town. Charge the crystals, string the lights across the houses, and dispel the darkness that caps each town. Clear it, and the town shines.
[h2]Build, then break[/h2]
- A single persistent board carries through your whole run — you compound it, you never restart it.
- Spend your moves matching 3+ crystals: merged crystals rise a level and score exponentially more.
- Then drop your ball loadout. Every peg and tile it touches pays out. A smart merge now is a jackpot later.
[h2]No two runs play alike[/h2]
Buy from the townsfolk between matches and your whole playstyle changes:
- 30 fairies — 15 common, 10 rare, and 5 event-only legendaries — that orbit your board and bend the rules: magnets, midas coins, phoenix revivals, chain-lightning, and more.
- 36 tiles — special pegs from splash detonations to greed engines, including 5 legendary "grow cards" that start small and snowball the longer you keep them.
- 30 balls — a loadout deck across common, rare, and legendary tiers, plus 3 editions (Gilded, Radiant, Prismatic) that add a shine on top of the ball's own trick.
- 11 events — risk/reward encounters on the map: wishing wells, enchanters, cursed bargains, ember altars. Push your luck or play it safe.
A climb to the boss
Every run is a 12-level branching climb. Each level is its own procedural winter town; a boss caps every third one. Bosses are known in advance, so your shopping has direction — buy to beat the rule you can see coming. Light all four towns and topple the final boss to win the run.
One miss away
Miss a level's target and the run ends immediately — back to a fresh board. Roguelite stakes, not casual comfort. Every ball counts.
Cozy on the outside
Hand-drawn snow-capped villages, chimney smoke, a lamplighter tending the post, drifting snow, and a garland of lights that fills in as you clear each town. The reward isn't just a coin count — it's a dark town coming to light.
- Full keyboard and gamepad support with on-screen button prompts, plus rumble.
- Built to run great on Steam Deck and desktop.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Matchinko.
Matchinko is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 7, 8, 10, 11 x64, Intel Core i3, OpenGL 2.1 compatible graphics card, integrated graphics. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Matchinko. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Matchinko als singleplayergame.
De Steam charts van Matchinko op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Matchinko op Windows, macOS en Linux. Volledige controllerondersteuning.
Matchinko heeft de leeftijdsclassificatie DEJUS L en IGRS 18.