A psychological loop horror rooted in Malaysian school legends. No chases, less UI, just a slow, atmospheric dread. Estimated 1- 2 hours game time. As an independent artist, I used AI to turn a lifelong dream into reality. Explore shifting corridors, manage character's sanity, and face the cycle.
MALAM: School: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
App-ID
Compatibiliteit en functies
WindowsVolledige controllerondersteuning
GameplaySingle-player
Steam-functiesFamily SharingSteam Achievements
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10gelijkCPUIntel Core i5 or AMD equivalentgelijkGPUNVIDIA GTX 1060 or higherGTX 3060/4060RAM8 GB RAM16 GB RAMDownloadgrootte10 GB available spacegelijk
Over MALAM: School
ABOUT THIS GAME
MALAM: School is an immersive, first-person interactive horror experience rooted in the eerie urban legends of Malaysian high schools. Built on a foundation of environmental storytelling, the game challenges you to navigate a recursive nightmare where reality and memory blur into a humid, quiet dread.
To survive the night, you must sharpen your senses. Listen to the shifting environment and perceive the "entities" that remain invisible to the naked eye. Every creak and whisper has been meticulously crafted to recreate the authentic, heavy atmosphere of a Malaysian school at midnight.
CORE MECHANICS
Dynamic Investigation: The game features a "Zoom-in" mechanic. Players must carefully observe the environment to trigger events. There is no traditional UI—only your intuition and the unsettling changes in your surroundings.
A Different Kind of Dread: There are no chase sequences or sprint buttons. The horror is psychological and slow-paced, forcing you to confront uncanny visual distortions and a lingering sense of being watched.
Side-View Search: Use a dedicated mechanic to look beyond the primary frame. Switch perspectives to inspect hidden details in the environment—clues that only manifest when viewed from specific, deliberate angles.
The "Soul-Snatching" Cycle: Manage the protagonist’s mental stability (Sanity). In this world, the entities do not seek your body; they seek your vessel. Every encounter strips away your sanity until the line between the living and the dead dissolves.
Authentic Soundscapes: Immerse yourself in the distinct ambient sounds of Malaysia. From the low hum of old fans to the oppressive silence of a tropical night, the audio is a key component of the investigation.
THE NATURE OF NANYANG HORROR
The anomalies here are not about physical violence; they are about spiritual deprivation and local taboos. It explores a uniquely South-East Asian fear: the concept of "Ge-Bu" (Bound Spirits) and the cycle of unresolved karma. By the time you close the game, you may find that the reality you return to feels just as haunted.
A MESSAGE FROM THE DEVELOPER (AI & DREAMS)
MALAM: School is a project born from a lifelong dream and the power of modern technology. As an independent artist without a traditional background in game development, I have utilized AI extensively to bring this vision to life.
Without these AI tools, a project this personal and complete would have remained an unachievable dream for an outsider like me. Every visual distortion and synthesized soundscape is a result of a dialogue between human folklore and machine intelligence. This is not just a game; it is a testament to how technology can empower an individual to tell their story.
I invite you to experience this experiment—a journey into the "Uncanny Valley" created by a dreamer who dared to create with the help of AI.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor MALAM: School.
MALAM: School is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10, Intel Core i5 or AMD equivalent, NVIDIA GTX 1060 or higher, 8 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 10 GB vrije schijfruimte voor MALAM: School.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor MALAM: School. In totaal vermeldt Steam 2 talen, waarvan 1 met volledige audio.
Nee — Steam vermeldt MALAM: School als singleplayergame.
De Steam charts van MALAM: School op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait MALAM: School op Windows. Volledige controllerondersteuning.
MALAM: School heeft de leeftijdsclassificatie DEJUS 16 en IGRS 18.