Ludominar is a third-person single-player shooter focused on boss fights. Inspired by liminal spaces, the game delivers intense and challenging battles.
Ludominar: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldTot nu toe maar één dag geschiedenis — de curve heeft minstens twee metingen nodig.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—
Media
5 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum21 november 202510 maanden geleden verschenen
Huidige prijs3,99€Nu geen kortingLaagst gemeten3,99€sinds 22 sep 2026Laatste wijziging3,99€22 sep 2026Gemeten kortingen0sinds 22 sep 2026
Compatibiliteit en functies
Windows · LinuxGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily Sharing
Systeemvereisten
MinimaalAanbevolenSysteemany 64 bitsgelijkCPUIntel Core i3-2100gelijkGPUanyNvidia GTX 1050 or the AMD equivalentRAM2 GB RAM8 GB RAMDownloadgrootte30 MB available spacegelijk
Over Ludominar
I’m tremendously tired. Tired of movies, series, but especially of video games. Not because they lack quality, or aren’t well-made, or lack effort — but because it's been a while since I lost the enchantment with appearances. It's not just about visuals — it’s sound too. I haven’t listened to music in ages. I can’t convince myself through trailers that any game, movie, or media is worth watching.
It’s not that these things are bad. But having worked so hard to create games, I came to see how visuals and audio can be manipulated — not always positively. Even visual storytelling became hollow. Every time I see a film using a symbol to tell a story, or a game trying to convey its plot through scenery, it feels shallow… Because I’m not truly the protagonist — I’m just a spectator, receiving a stream of sensory information that, regardless of supposed depth, always feels like manipulation. Audio-visual has become empty to me.
Then, a desire came: I wanted — for some reason — to make an action game. The visuals didn’t matter much. Originally, it was meant to be more realistic, but even any pleasure in the image started to seem pointless. I wasn’t creating a game to stimulate the senses anymore... I was creating something where the player, to win, must truly be the protagonist.
There is no plot, no characters, no story being told in my game. There is only action. And sorry, kids, but it’s not a pretty kind of action. Not violent or dramatic either — it’s a raw 3D arcade game with an atmosphere that only matches the exaggerated difficulty I gave the bosses. Not to discourage, but to awaken those who truly love to play — not to be pampered, but to destroy bosses in every way they can’t in real life.
I created a game where either you play mastering every aspect of movement and physics to your advantage, or you accept that you’re not a player — you’re just a spectator of the real ones.
ABOUT THE GAME
Ludominar is a third-person action game focused on boss fights.
It combines shooting mechanics with fast-paced movement — standing still and shooting won’t save you. You’ll need to run, dash, jump like crazy, dodge boss attacks, and shoot like a maniac, hoping your aim holds up.
The game’s visual style is inspired by liminal spaces and photographs taken in the dark. The goal is to make it feel like you're witnessing something happening without the presence of light. There are no shadows — the only thing that sees and receives color is the camera itself, pointed at the avatar.
Features:
- Two Bosses
- Unique Visual
- Variable Duration (newcomers may take 30 minutes, experienced players may take about 10 minutes).
Veelgestelde vragen
Ludominar kost 3,99€ in de Steam-winkel (DE). De laagste prijs die we sinds 22 sep 2026 hebben gemeten is 3,99€. Steam hanteert voor deze game aparte prijzen in 14 regio's — de regionale prijzen staan hierboven.
Ludominar is op 21 november 2025 verschenen (ontwikkelaar: Arthur Souza Sally). 10 maanden geleden verschenen.
Minimaal: any 64 bits, Intel Core i3-2100, any, 2 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 30 MB vrije schijfruimte voor Ludominar.
Er zijn nog geen Steam-recensies voor deze game.
Ja — Ludominar heeft een Nederlandse interface en ondertiteling, maar geen Nederlandse audio. In totaal vermeldt Steam 10 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt Ludominar als singleplayergame.
De Steam charts van Ludominar op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Ludominar op Windows en Linux. Geen controllerondersteuning vermeld.
Ludominar heeft de leeftijdsclassificatie DEJUS L en IGRS 3.