Krukmore is a brutal, transparent dice roguelike. No hidden math. No safety nets. No save scumming. One run. One mountain. One ending — yours or his.
Krukmore: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies2 recensies
100,0%2 user reviews
2 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief0,0%Pos. per neg.—
Media
6 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum30 augustus 202625 dagen geleden verschenen
OntwikkelaarDavid GambleUitgeverFace Won GamesGenresStrategieAvontuurRPG
Huidige prijs7,19€Nu geen kortingLaagst gemeten7,19€sinds 22 sep 2026Laatste wijziging7,19€22 sep 2026Gemeten kortingen0sinds 22 sep 2026
Compatibiliteit en functies
WindowsGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily Sharing
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10 64-bitWindows 11 64-bitCPU1.6 GHz dual-core, x642.4 GHz quad-core, x64GPUIntegrated graphics with hardware acceleration (DirectX 11 capable); 1280×800 displayAny GPU supporting DirectX 11RAM1 GB RAM4 GB RAMDownloadgrootte500 MB available space800 MB available space
Over de game
Over Krukmore
THE MOUNTAIN DOES NOT NEGOTIATE
Krukmore is a mountain, and everything on it wants your heroes dead.
You take two heroes to the summit. Not four, not six — two. When one falls, the other climbs alone. When both fall, the run is over and the mountain resets, indifferent, waiting for the next pair of fools to start at the bottom.
Ten floors. Fifty kinds of enemy. Eighty-nine dice to find. Every turn asks the same question:
What do you roll, and what do you hold back?
EVERY DIE IS A WEAPON
Your heroes don't have abilities. They have dice.
A Rusty Blade is four faces of Slashing and two of nothing. A Kite Shield is mostly Armor. An epic weapon might devastate an enemy on one face and give you absolutely nothing on another.
Choose which dice to commit each turn, roll them, and live with the result.
Every face is printed. Enemy resistances, vulnerabilities and immunities are shown before you act. If a monster takes double damage from Fire and shrugs off Slashing, you know it before you roll.
There is no hidden math in Krukmore.
There is only arithmetic you didn't do.
BUILD TWO HEROES
Choose your pair from 8 races and 14 classes, with different access to Strength, Skill, Magic and Holy dice.
As your heroes level during a run, new equipment slots open and increasingly powerful dice become available. A hero reaching the summit looks nothing like the one who started at the bottom — and you built them from whatever the mountain was willing to give you.
WHAT'S ON THE MOUNTAIN
- 10 hand-built floors, from Goblin Warrens to the Krukmore Summit
- 50 enemy types with distinct attacks, targeting behavior, resistances and vulnerabilities
- 89 unique dice across four disciplines and four rarity tiers
- 22 consumables, including potions, scrolls and elixirs
- Random encounters, shrines, sacrifices and dangerous bargains
- 11 hidden secrets to discover
- 120 achievements that feed permanent progression
- Unlockable races, classes and Hard Mode
- A Bestiary and Grimoire that fill as you discover the mountain
- Full gamepad support
NO SAVE SCUMMING
There is one save file, and it writes when you act — not when you want it to.
A death is a death. A bad bargain stays bargained. The monster that ends your run goes into the Hall of Heroes with your name next to it.
Runs are short enough to attempt over lunch and long enough that losing one near the summit will genuinely annoy you.
That annoyance is the game.
TRANSPARENT BY DESIGN
Krukmore hides nothing except its secrets.
Damage numbers are printed. Enemy behavior is stated. The combat log tells you what resisted, what got through, what was absorbed and why.
The difficulty comes from decisions, not from information you weren't given.
Two heroes. Ten floors. Eighty-nine dice. One mountain.
Climb.
Spelers bijgewerkt: 19 sep, 07:25 UTC · winkelgegevens: 22 sep, 21:42 UTC · bron: SteamWebAPI
Krukmore kost 7,19€ in de Steam-winkel (DE). De laagste prijs die we sinds 22 sep 2026 hebben gemeten is 7,19€. Steam hanteert voor deze game aparte prijzen in 14 regio's — de regionale prijzen staan hierboven.
Krukmore is op 30 augustus 2026 verschenen (ontwikkelaar: David Gamble). 25 dagen geleden verschenen.
Minimaal: Windows 10 64-bit, 1.6 GHz dual-core, x64, Integrated graphics with hardware acceleration (DirectX 11 capable); 1280×800 display, 1 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 500 MB vrije schijfruimte voor Krukmore. De aanbevolen specificaties vragen 800 MB.
100,0% van de 2 Steam-recensies is positief — Steam beoordeelt dat als “2 user reviews”.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Krukmore. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Krukmore als singleplayergame.
De Steam charts van Krukmore op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Krukmore openen ›
Op Steam draait Krukmore op Windows. Geen controllerondersteuning vermeld.
Krukmore heeft de leeftijdsclassificatie DEJUS 10 en IGRS 13.