Garland Court, 1974. The building has one rule: if someone knocks twice — only twice — do not answer, do not speak. Four apartments, fourteen nights, twelve endings. You never see the thing in the hall. You only decide whether to open the door. Headphones required.
Knock Twice: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
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Aanbevelingen
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Gamedetails
Over de game
Game
Releasedatum—Releasedatum niet aangekondigd
OntwikkelaarOne Bit HorrorUitgeverOne Bit Horror, Don't Open The Box!GenresIndieCasual
MinimaalAanbevolenSysteemRequires a 64-bit processor and operating systemgelijkCPUIntel Core i5 (9th Gen) / Ryzen 2700Intel Core i7 (9th Gen) / Ryzen 3700GPUNVIDIA GeForce GTX 1060/AMD RadeonNVIDIA GeForce RTX 2060/AMD RadeonRAM16 GB RAM32 GB RAMDownloadgrootte100 MB available space150 MB available space
Over Knock Twice
Someone is knocking. Count carefully.
Garland Court, 1974. The rent on apartment 4B is impossibly cheap, and on your first night the old woman across the hall slides the house rules under your door:
if someone knocks TWICE — only twice — do not answer. do not speak.
they are not asking to come in. they are asking you to come out.
The woman across the hall has been dead for six years.
Four apartments. Four ways to be afraid.
Knock Twice is an anthology of doors. Each unit of the building hands you a different instrument of dread — and then takes the last one away.
- 4B · fourth floor — the door, the peephole, the chain, the telephone. Learn the knock language. On the fourth night the power dies. On the fifth, the phone learns your number.
- 1B · the basement — no peephole down here. A barred window at street level shows only the shoes of whatever is approaching. Curtains closed after midnight. Shoes tell the truth. Knocks lie.
- 1A · the super's office — the intercom board, one light per tenant. You decide who gets buzzed into the building. Guess wrong and it isn't you who pays; it's a light going out upstairs, and a name you'd learned.
- 4C · across the hall — the other side of the peephole. Someone new lives in your old rooms, making your old mistakes. The only thing you can say through a door is a knock — and you know exactly what two of them means.
The 1-bit limit IS the horror
Two colours. Pure black, pure white. You can never be certain what you saw through the peephole — the aesthetic is the mechanic. No gore. Just silhouette, negative space, and the wrongness of a shape you can't quite resolve.
Sound is the monster
Every sound in the game is synthesised from scratch at runtime — there is not a single audio file in the build. Each visitor has a knock rhythm you learn the way other games teach enemy silhouettes. The mix drops to total silence for two seconds before every double-knock. Play with headphones.
Rules you learn, then rules that lie
The difficulty curve is not stat pressure. It is the steady corruption of what you know. Night one teaches you that three knocks are safe. Later, something knocks three times in the superintendent's voice. Every safe pattern eventually gets counterfeited, and your own knowledge is the resource the game spends.
Features
- 14 nights across 4 unlockable apartments — roughly an hour, longer if it keeps killing you
- 12 endings, including one that closes the loop on the very first note you were ever handed
- Strict 1-bit art and a fully procedural audio engine — zero asset files
- Death restarts the night, never the run. Every note you're given can be re-read at any time
- Full mouse or keyboard. Adjustable text speed, scanlines, and volume
Contains flashing images and sudden loud sounds.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Knock Twice.
Knock Twice is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Requires a 64-bit processor and operating system, Intel Core i5 (9th Gen) / Ryzen 2700, NVIDIA GeForce GTX 1060/AMD Radeon, 16 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 100 MB vrije schijfruimte voor Knock Twice. De aanbevolen specificaties vragen 150 MB.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Knock Twice. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Knock Twice als singleplayergame.
De Steam charts van Knock Twice op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Knock Twice op Windows. Geen controllerondersteuning vermeld.
Knock Twice heeft de leeftijdsclassificatie DEJUS 14 en IGRS 18.