Idle / Incremental about developing a game with your dog Joe. Unlock unique mechanics, evolve with multi-layered prestige, find secrets, beat all alt endings, and deliver your game on time!
It's Fine: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Comfort en audioCamera ComfortColor AlternativesCustom Volume ControlsMouse Only Option
MeerAdjustable Text Size
Systeemvereisten
MinimaalAanbevolenSysteemWindows 7 SP1 64-bit (or newer)—CPUDual-core CPU, 2 GHz (Intel Core i3-2100 / AMD FX-4100 or equivalent)—GPUAny GPU with 512 MB VRAM and DX10/11 feature-set (Intel HD 3000+, NVIDIA GT 710, AMD HD 6450, etc.)—RAM1 GB RAM—Downloadgrootte2 GB available space—
Over It's Fine
"Don't panic, It's Fine!" - Joe.
It’s Fine is an incremental game about surviving the final 24 hours of dev crunch.
Code, upgrade, and prestige your way to a stable version under Joe, your demanding dog and Project Manager.
Unique Evolving Mechanics
Progression brings new effects, not just higher numbers. Every station in the game features unique resources and mechanics that evolve as you grow - Generate wishlists using a botfarm for your marketing team, tame a legendary Voodoo Kraken, and harness Peanut - a squirrel who generates clean energy… until he evolves and starts shooting lightning all over the room!
Deep Prestige System
Sleep to earn the most valuable currency an indie dev can have: Sleephours. Utilize the Dreamtree to unlock permanent meta-upgrades, new mechanics, and unique effects that persist across your runs. And when a good night's sleep just isn't enough to deliver the game on time? We'll leave that for you to discover.
Achievements, Secrets & Challenges
Tackle challenges to set the room on fire and unlock special effects, Dig deep and find hidden secrets, and uncover alternate endings.
100% Human Made
- 0% AI Art: Every pixel drawn and placed by hand.
- 0% AI Music: All music tracks composed by Alon Amit.
- 100% Soul: Written and coded by a husband and wife duo.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor It's Fine.
It's Fine is nog niet verschenen. Geplande release: 23 september 2026.
Minimaal: Windows 7 SP1 64-bit (or newer), Dual-core CPU, 2 GHz (Intel Core i3-2100 / AMD FX-4100 or equivalent), Any GPU with 512 MB VRAM and DX10/11 feature-set (Intel HD 3000+, NVIDIA GT 710, AMD HD 6450, etc.), 1 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 2 GB vrije schijfruimte voor It's Fine.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor It's Fine. In totaal vermeldt Steam 11 talen, waarvan 11 met volledige audio.
Nee — Steam vermeldt It's Fine als singleplayergame.
De Steam charts van It's Fine op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait It's Fine op Windows en Linux. Geen controllerondersteuning vermeld.
It's Fine heeft de leeftijdsclassificatie DEJUS L en IGRS 3.