Inventorism is a real-time action roguelike where your build lives in your inventory: items take up grid space, link up with their neighbors, and merge into stronger versions. Get the layout right, then take it into the horde, reading the fight and picking targets as you carve a way through.
Inventorism: spelersaantallen en Steam charts
live
Spelersaantal
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— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
Inventorism is a real-time action roguelike where fights routinely throw you against groups of enemies at once, not just single targets — so you're constantly reading the crowd, picking targets, and dodging incoming fire while you carve through them. You go down through dungeons that change every run, picking up weapons, rings, belts, and other gear along the way — except your backpack has a fixed size, and every item takes up a different amount of room in it. You can't carry everything. At some point you have to decide what gets left behind. Every death teaches you something new to try. Every run is a different backpack, a different build.
Three classes to pick from: Warrior (melee), Archer (ranged), and Mage (elemental spells). Each fights differently on its own, but the gear you build around them changes things more than the class does — a plain weapon turns into something else entirely depending on what's sitting next to it in your bag. One accessory might react to low health, another might key off whatever damage type you're already dealing. There's no single correct build here — the game is built around trying weird combinations and seeing what breaks in your favor.
Features:
- Combat against groups of enemies — melee, ranged, and area attacks, with room to be overwhelmed if you're not careful.
- Warrior, Archer, and Mage, each with different weapons and spells.
- A limited-space backpack where every item takes up its own shape — managing it is part of the strategy.
- Deep, creative itemization: items interact with each other in ways that aren't always obvious, and finding a broken combo is half the fun.
- Elemental and status effects that stack up.
- Charge-based items and effects that repeat or amplify past actions.
- Camp between runs where you upgrade gear and character stats for permanent progress.
Steam vermeldt op dit moment geen prijs voor Inventorism.
Inventorism is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10/11 64-bit, Dual-core 2.4 GHz (Intel Core i3-4000 / AMD Ryzen 3), Intel HD 520 / GeForce GT 1030 / Radeon R7 250, 4 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 500 MB vrije schijfruimte voor Inventorism.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Inventorism. In totaal vermeldt Steam 2 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt Inventorism als singleplayergame.
De Steam charts van Inventorism op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Inventorism openen ›
Op Steam draait Inventorism op Windows. Geen controllerondersteuning vermeld.
Inventorism heeft de leeftijdsclassificatie DEJUS 14.