Ever wonder how your GPU draws a triangle? Build one. Wire comparators, adders and multipliers into graphics hardware, press Run, and watch your circuit draw the picture pixel by pixel, from a first triangle to a spinning 3D cube.
Hello Triangle: Build a GPU: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
Windows · macOS · LinuxGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily Sharing
Comfort en audioCamera ComfortCustom Volume ControlsMouse Only OptionPlayable without Timed Input
MeerAdjustable Text SizePlayable At Your Own Pace
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10 or 11, 64-bit—CPU64-bit (x86-64)—GPUOpenGL 3.3 or DirectX 11—RAM2 GB RAM—Downloadgrootte500 MB available space—
Over de game
Over Hello Triangle: Build a GPU
Ever wonder how your GPU draws a triangle? Build one.
Hello Triangle is a puzzle game about building graphics hardware. Each level gives you a picture to draw and a bench of working parts: comparators, adders, multipliers, registers. Wire them up, press Run, and watch your circuit draw it, pixel by pixel.
- See every mistake. A wrong pixel is marked on the picture. Click it and step back to the cycle your circuit drew it.
- Hardware, not code. No loops, no functions. To do something again, build a counter. To do two things at once, build a second unit, and pay for the board space.
- Build first, name after. Each level describes its problem in plain words. What you built earns its real name only once it works. Then it's yours, saved to your parts bin for the levels ahead.
- Smaller, faster. Every working circuit is scored on its area, delay and cycles, and your best is kept for each level.
No GPU knowledge needed
If you know a little math or programming, you can play. You start from working parts, not logic gates, and each level asks only for what the levels before it taught. Piece by piece the parts add up to a GPU, and you built every one of them.
A GPU that lives in the game
Your GPU runs inside the game's simulator: every pixel on the screen is computed by the circuit you wired. Though it doesn't run CUDA or OpenGL, and it won't replace your graphics card.
Early Access
Early Access has Acts 1 and 2, from lighting up half a screen to a solid cube turning in 3D, drawn by your own circuit. Later acts are planned for the full game: speed, textures, and a programmable shader core.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Hello Triangle: Build a GPU.
Hello Triangle: Build a GPU is nog niet verschenen. Geplande release: Q1 2027.
Minimaal: Windows 10 or 11, 64-bit, 64-bit (x86-64), OpenGL 3.3 or DirectX 11, 2 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 500 MB vrije schijfruimte voor Hello Triangle: Build a GPU.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Hello Triangle: Build a GPU. In totaal vermeldt Steam 2 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt Hello Triangle: Build a GPU als singleplayergame.
De Steam charts van Hello Triangle: Build a GPU op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Hello Triangle: Build a GPU openen ›
Op Steam draait Hello Triangle: Build a GPU op Windows, macOS en Linux. Geen controllerondersteuning vermeld.
Hello Triangle: Build a GPU heeft de leeftijdsclassificatie DEJUS L.