The idle game that hates idle. Hover your pickaxe over 400 waves of gnomes across 4 hostile worlds. Forge 8 cursors, master a 127-skill tree, trigger Frenzy Mode, survive the trillion-HP Pinata Boss. ~40 hours of handcrafted code-art mayhem for the price of a coffee.
GnomeBeGone: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies1 recensies
0,0%1 user reviews
0 positief1 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief100,0%Pos. per neg.0,0×
Media
5 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum6 augustus 20262 maanden geleden verschenen
Most idle games let you set a timer and walk away.
This one watches you walk away and laughs.
GnomeBeGone is active-idle: your pickaxe cursor is the entire weapon. Damage ticks while you hover, gnomes flee when you chase, and the moment you put the mouse down - a Healer beams in, a Frenzy Gnome bolts past, your kill quota implodes. Stop moving, lose the wave.
You spend gold between waves on a sprawling skill tree of upgrades that bend the cursor into something unrecognisable: a multi-target chain-lightning array, a turret commander, a gravity-well operator, a kill-streak gold farm with a 5% instant-kill golden pickaxe. By wave 200 you're not playing - you're engineering.
Why play?
- Every pixel hand-drawn - no AI, no asset packs. All 10 gnomes, all visual effects, every UI panel and every SFX synth voice generated in code by a solo dev who refused to stop until it felt good.
- 127 skills, 260 ranks. Damage, Utility, and Gem trees with multi-rank stats, milestone unlocks, prerequisites that reward planning. Burn-spread builds, turret armies, gravity wells, kill-streak farms, instant-kill golden pickaxes. Every run, a new strategy.
- Modifier waves rewrite the rules. Pitch Black drops the lights. Caffeine Rush doubles spawns. Ghost Miners phase through immunity. Fission Miners split when killed. The **Pinata Boss** is a stationary trillion-HP money piñata. You get a 3-card draft before each one.
- Rebirth that doesn't punish you. Cap a world, rebirth into the next: keep an ever-stacking damage/gold multiplier *and* get back 80% of every gold and gem you spent. The skill tree wipes — you re-buy it fast.
- Designed to be played in short bursts. Three save slots, 60-second autosave, offline earnings, "just one more wave" loop.
A note from Bearded Chav
Hi. I'm Mike. I'm 41. I'd never shipped a game before this one.
GnomeBeGone is what happens when a hobbyist user decides - at the worst possible age and in the worst possible market - to actually finish something. Every visual is hand-drawn in code because I couldn't draw and refused to stop. Every wave is hand-tuned because I had nobody to tune them for me. Every sound is synthesized in Python because the budget for assets was £0. Every system was rewritten until my son said "this one feels good, dad." That's the bar.
If you have fun, tell a friend. If something feels off, tell me. I read every review and every Discussion post. This is a solo project, but it doesn't have to stay that way - the patches that matter most come from players who play.
Much love,
Mike
Bearded Chav Games
Spelers bijgewerkt: 19 sep, 04:36 UTC · winkelgegevens: 22 sep, 11:15 UTC · bron: SteamWebAPI
GnomeBeGone kost 4,15€ in de Steam-winkel (DE). De laagste prijs die we sinds 22 sep 2026 hebben gemeten is 4,15€. Steam hanteert voor deze game aparte prijzen in 14 regio's — de regionale prijzen staan hierboven.
GnomeBeGone is op 6 augustus 2026 verschenen (ontwikkelaar: BeardedChav Games). 2 maanden geleden verschenen.
Minimaal: Windows 10 (64-bit), Intel Core i3-4xxx / AMD equivalent, Any GPU with OpenGL 3.3 / GL Compatibility renderer, 2 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 200 MB vrije schijfruimte voor GnomeBeGone.
0,0% van de 1 Steam-recensies is positief — Steam beoordeelt dat als “1 user reviews”.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor GnomeBeGone. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt GnomeBeGone als singleplayergame.
De Steam charts van GnomeBeGone op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van GnomeBeGone openen ›
Op Steam draait GnomeBeGone op Windows. Geen controllerondersteuning vermeld.
GnomeBeGone heeft de leeftijdsclassificatie DEJUS 6 en IGRS 13.