A planetary destruction sandbox where the mesh is actually carved and the casualties are actually counted. Nine weapons, nine doctrine trees, 73 worlds, one currency: megadeaths. The campaign ends at Earth, and you decide what happens to it.
Globecide: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Comfort en audioAdjustable DifficultyCustom Volume ControlsPlayable without Timed InputSave Anytime
MeerAdjustable Text SizeNarrated Game MenusPlayable At Your Own Pace
Systeemvereisten
MinimaalAanbevolenSysteema 64-bit processor and operating system OS: Windows 11 64-bit—CPUIntel i5-4430, AMD Ryzen 3 1200—GPUNVIDIA GTX 1650—RAM16 GB RAM—Downloadgrootte3 GB available space—
Over Globecide
THE MESH REMEMBERS
Every crater in Death Galaxy is real geometry — the planet mesh is tessellated, cut and rebuilt as a bowl, live, in the frame you fire. Scorch bakes into the vertices, so ground you blackened an hour ago is still black when you come back for the rest of it.
THE DEAD ARE COUNTED, NOT ESTIMATED
Every planet ships a baked population grid: absolute head counts per texel. Drop a warhead on an empty basin and you get a crater. Drop it on a coastal city belt and the kill feed tells you exactly what the difference was. That number is your currency — one Megadeath is one million confirmed dead, and it's the only thing doctrine costs.
NINE WAYS TO END A WORLD
Warheads from 1 KT to 2 MT. An orbital laser that bores clean through. A kinetic impactor with no explosive at all. A singularity you can steer while it feeds. Grey goo that crawls and chews without you. A planet cracker that splits hemispheres apart. Machine gun fire on a civilian population. Fracture charges that grow branching fissures until two networks cascade into each other. And a tsunami charge that never touches the mesh — it drops into open ocean and a solved wavefront does the rest.
Nine radial doctrine trees, over 170 nodes. Refund and rebuild between planets.
THE VERDICT'S ROUTE
The Fleet's flagship burns across seventy-two worlds toward the Concord capital, taking one shard of the Founding Charts from each sector it leaves behind. Nine shards give the way to the world that shut its gates on them three hundred years ago.
You're at the console. The Commander gives the orders. Your adjutant reads out the arsenal — and somewhere around the Scarred Belt, starts reading the records instead.
The seventy-third world is Earth. Nobody says the name until the chart is finished. Then you make the last call, and there are two ways it goes.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Globecide.
Globecide is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: a 64-bit processor and operating system OS: Windows 11 64-bit, Intel i5-4430, AMD Ryzen 3 1200, NVIDIA GTX 1650, 16 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 3 GB vrije schijfruimte voor Globecide.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Globecide. In totaal vermeldt Steam 14 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt Globecide als singleplayergame.
De Steam charts van Globecide op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Globecide op Windows. Volledige controllerondersteuning.
Globecide heeft de leeftijdsclassificatie DEJUS 14.