A 2D pixel-art score-chaser built on real orbital mechanics. Launch, pitch over, coast, and circularise into the exact orbit each contract asks for, then hold it for one full lap before the fuel runs out. Ten missions, three hulls, and a gold tier tuned past the developers' own autopilot.
Get To Orbit: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
Comfort en audioKeyboard Only OptionPlayable without Timed Input
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10 (64-bit)—CPUAny 64-bit dual-core CPU—GPUAny GPU with OpenGL 3.3 support (Intel HD 4000 / 2012 or newer)—RAM2 GB RAM—Downloadgrootte250 MB available space—
Over de game
Over Get To Orbit
"Orbit is sideways speed, not height. Straight up buys you a view and a return trip — the planet is patient."
Get To Orbit is a score-chaser about real orbital mechanics. Every mission is a contract: an exact orbit, drawn to scale in the brief, and a tank of fuel sized to keep the flight honest. Launch, pitch over, let gravity do the turning, coast to apoapsis, and circularise — then hold the band for one full lap. The physics is true conic sections all the way down; nothing is on rails except you, if you fly well.
Ten contracts, no filler
Tolerance bands that tighten until they thread a needle. Elliptical targets with alignment locks. A salvage job that starts in somebody else's orbit — "1800 up top, 580 scraping the weather." One mission flown retrograde, against every chart. An tmosphere thick as soup where heat, not gravity, is the enemy. And a finale on a heavier world: "a summit near escape, and fuel for exactly one honest try."
Scored like you mean it
Every flight is scored out of 1000 — half for accuracy (dead centre of the band, not just inside it), a third for fuel burned against a physics-derived par, the rest for getting it done without extra laps. Bronze, silver and gold stars on every mission, a Steam leaderboard for each, and 19 achievements — six of them epitaphs, because there are exactly six ways to die out here and each deserves a plaque. Gold is tuned past our own reference autopilot on the last two missions. It is reachable. We checked.
Flight School, flown for real
The tutorial doesn't play videos. Every lesson runs the actual simulation — the ascent lesson flies a real rocket through the real physics into a real orbit, shown from two synchronised seats: orbit map and cockpit close-up.
Features
- Ten-mission campaign of real two-body orbital mechanics — apoapsis,
periapsis, eccentricity and alignment targets, with time warp for the long coasts
- Three hull families: the nimble Kestrel X-1, the honest Sparrow MK-1, and
The Jeff, a laden freighter that turns like a monument
- Score attack throughout — 1000-point flights, three star tiers, a leaderboard per mission
- Full controller support
- An ambient soundtrack whose layers loop at prime lengths, so the combination never quite repeats.
Steam vermeldt op dit moment geen prijs voor Get To Orbit.
Get To Orbit is nog niet verschenen. Geplande release: 2 oktober 2026.
Minimaal: Windows 10 (64-bit), Any 64-bit dual-core CPU, Any GPU with OpenGL 3.3 support (Intel HD 4000 / 2012 or newer), 2 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 250 MB vrije schijfruimte voor Get To Orbit.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Get To Orbit. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Get To Orbit als singleplayergame.
De Steam charts van Get To Orbit op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Get To Orbit openen ›
Op Steam draait Get To Orbit op Windows en Linux. Volledige controllerondersteuning.
Get To Orbit heeft de leeftijdsclassificatie DEJUS L en IGRS 3.