Fluid Flight is an RC flight simulator with a unique flight model. It is currently a work in progress.
Fluid Flight: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
3341370
App-ID
Compatibiliteit en functies
WindowsGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily Sharing
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10gelijk
Over Fluid Flight
Flight Model
Fluid Flight calculates the aerodynamic forces on small segments of the wing and other surfaces, which are then processed by a physics engine. In the simplest case, aerodynamic coefficients could be calculated based on the angle of attack of the incoming airflow at each surface. In reality, these surfaces cause disturbances that alter the airflow, affecting other surfaces.
A wing with a finite span generates tip vortices as air moves from the high-pressure region below the wing to the low-pressure region above. This is a simplified explanation, as in reality, vorticity occurs wherever there is a difference in lift along the wingspan.
In Fluid Flight, this is modeled by calculating the vortices at the tips of the segments and then applying the disturbance to the other segments.
This is important for a realistic result because these disturbances (usually downwash) affect the flight characteristics in multiple ways. They cause induced drag and change the lift distribution and stall characteristics. For example, a wing with a rectangular geometry doesn't have a uniform lift distribution and stalls first in the middle and last at the wingtips because the vorticity is the strongest there, causing the most downwash, reducing the effective angle of attack (this is why the phrase "tip stall" is based on a myth, usually the tip stalls last).
blue vectors: disturbances / green vectors: lift / purple vectors: lift, stalled
Features
- Flexible input system
Anything that Windows recognizes as a game controller (including many RC transmitters), mouse, and keyboard can be used for control.
- Environment
There is a customizable dynamic skybox, wind, air density, and gravity.
- Instruments
Basic flight instruments can be placed on the screen wherever you like.
- Replay
Flights can be replayed in-game using relatively small replay files.
It is a work-in-progress project. Some key features are not yet fully implemented - for example, there is no scenery yet. If there is any progress, the Steam page will be updated.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Fluid Flight.
Fluid Flight is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Fluid Flight. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Fluid Flight als singleplayergame.
De Steam charts van Fluid Flight op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Fluid Flight op Windows. Geen controllerondersteuning vermeld.
Fluid Flight heeft de leeftijdsclassificatie DEJUS L en IGRS 3.