Over Farewell
Long Voyage: twenty floors, one deck across all of them
Long Voyage is the Maiden Voyage's tower climb: the same fights, with new enemies, floor guardians, cards and relics. A run is twenty floors, forty minutes to an hour. Every card you take is a bet. Some carry the early floors and are dead weight by the tenth; some do nothing early and hold the whole deck together late. Six archetypes, and each only comes together if you collect it. Everyone sails the same route each day, and the daily leaderboard shows other players' decks.The Town: dig, load, sell
The Town is online: you see other players with their Steam names over their heads, chat, and add them as friends. When few people are on, the street may be just you and the NPCs.
- Mining — drive out through the GATE to the mine and drill ore by playing cards in real time. The drill overheats and jams, combos build up, and lit cracks take critical hits. Auto-mining unlocks for each ore after three by hand, but it is slow, has no combo, and yields sixty percent.
- Loading — broken ore lands in crates on the ground. You move every crate onto your truck yourself with a tractor beam, and how you stack the bed is up to you.
- Azurite — comes in Stabilizer Pods that need the Heavy Tractor Beam and do not fit the small truck. It starts resonating the moment it is out: sell it within five minutes or the truck blows and you end up in hospital.
- Selling — at the Sell Dock behind the GATE, beam crates onto the sinking pad and sell at the day's prices, or buy your own storeroom and wait for a better day.
- Upgrades — drills, drill modules and mining cards at the Outfitter; a bigger truck at the Garage; a Vending Stand at home that other players can buy from while you are there.
- Parties — up to four. Ride in each other's trucks, load and unload together; whoever presses Sell keeps the money.
Four playable characters: the Hauler, the Runner, the Shopkeeper and the Fixer.In this build
- Maiden Voyage: 148 cards, 35 relics, 22 recipes, 24 enemies and 4 boss fights, 5 endings
- Long Voyage: 42 more cards, 14 more relics, 25 new enemies including 4 floor guardian fights, 20 floors, a daily route and a global leaderboard
- The Town: 20 mining cards, 8 drill modules, 4 ores, 2 trucks, parties of up to 4, 4 playable characters
- 19 achievements
- Hand-painted watercolour at sea, flat inked art in the Town. English and Simplified Chinese.