4X-lite conquest roguelike where base-building powers your spell deck instead of an economy. Explore, gather, then build a base & mine mana to forge buffs or unlock spell cards. In turn-based battles, capture objectives, reposition heroes & play cards to command your party (not just "deal 5 damage")
Elemental Lands: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
Windows · macOSGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily SharingSteam Achievements
Systeemvereisten
MinimaalAanbevolenSysteem9 64-bit10 64-bitCPU2.0 GHz Dual CoreIntel Core i3 / AMD Ryzen 3 or betterGPUIntel HD Graphics 4000 (WebGL 1.0 support)Intel HD 520 / NVIDIA GTX 750 or betterRAM4 GB RAM8 GB RAMDownloadgrootte200 MB available space500 MB available space
Over de game
Over Elemental Lands
YOUR BASE FUELS YOUR SPELL DECK
A 4X-lite conquest roguelike where your Stronghold doesn't buy an army, it supports one. Take the map like a strategy game, & win the wars like a tactical deckbuilder.
- CONQUER THE MAP - Fire, Ice and Earth hold the land. You take it back one region at a time, across a D&D inspired campaign. Build "4X style" Strongholds to upgrade your heroes and push back enemy territory expansion on procedurally generated maps.
- BUILD A BASE THAT LASTS - Raise an Stronghold with limited build slots: a Camp to heal units, an Obelisk that unlocks devastating world/siege spells, a Spellforge that charges battle effects, or a Siegeworks. Your Stronghold persists across the campaign, so choose your layout wisely..
- MINE THE LAND - Mana is a resource you mine. Build a Mana Forge to fuel your spells in battles, and gather resources to build your Stronghold. But move quickly, because the enemy faction is growing!
CAPTURE RISKY OBJECTIVES
Push into enemy lines to take the battle objective and turn the power against the enemies.
- TACTICAL POSITIONING - Maneuver heroes on the battlefield grid for devastating combos and tactical advantages. Front row reaches the enemy backline; back row is protected. Position any hero to change where AND how they fight.
- CAPTURE OBJECTIVES - Capturable battle objective positions to turn the tides of any battle. Kill the guardian, position a hero on the objective to capture it and gain a powerful hero buff!
- TURN-BASED COMBAT - Classic adventure hero classes combine with random spell card draws. Cast them for maneuvers, buffs, summons, or kills to support your hero party!
SPELL & COMMAND CARDS (NOT JUST DAMAGE)
In most deck-builders, you play cards to deal damage. Here, you play cards to command your party of heroes.
- CARDS = SPELLS & ORDERS - Draw spells cards from your spellbook. These are not your basic "deal 5 damage" cards, they are orders: Focus Fire sends your whole party at one target, Flank sends your front row at their back row, Pray resurrects a fallen hero... Shield Slam, Arrow Volley, Deflection Stance and 50+ more spells!
- SHAPE YOUR DECK - Choose rewards of Offensive or Defensive spell cards to shape your draw pool. Visit Spell Temples to trim weak spells from your deck and stack the odds in your favor.
A ROSTER THAT GROWS ACROSS RUNS
- VETERANS & ENCHANTMENTS - Units that survive three battles become Veterans and can be permanently enchanted with Pierce, Chain or First Strike. Trinkets start cursed and flip into stacking buffs once you survive two fights with them.
- A COLLECTION THAT OUTLIVES THE RUN - Every faction you defeat and every boss you slay adds a hero to a roster that carries across every future run. You lose the heroes. You keep the roster.
- 60+ HEROES TO UNLOCK - Every victory and boss you slay adds new heroes to your army for your next campaign.
THE NUMBERS
- 66 hero units with 55 distinct abilities (plus dozens of enemies and bosses)
- 50+ battle spells and world/siege spells
- 12 cursed trinkets that flip into buffs
- 29 Castle upgrades across 3 branches
- ~60-90 minute runs, with lots of replayability!
Steam vermeldt op dit moment geen prijs voor Elemental Lands.
Elemental Lands is nog niet verschenen. Geplande release: Q1 2027.
Minimaal: 9 64-bit, 2.0 GHz Dual Core, Intel HD Graphics 4000 (WebGL 1.0 support), 4 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 200 MB vrije schijfruimte voor Elemental Lands. De aanbevolen specificaties vragen 500 MB.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Elemental Lands. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Elemental Lands als singleplayergame.
De Steam charts van Elemental Lands op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Elemental Lands openen ›
Op Steam draait Elemental Lands op Windows en macOS. Geen controllerondersteuning vermeld.
Elemental Lands heeft de leeftijdsclassificatie DEJUS 10 en IGRS 13.