A dead god drifts in the dark. Build a salvage fleet that carves it apart cell by cell, and watch a colossal carcass melt into a storm of flying debris and climbing numbers. Strip it to the bone then evolve and start again on something bigger.
ECHIDNA: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Comfort en audioAdjustable DifficultyCamera ComfortColor AlternativesCustom Volume Controls
MeerAdjustable Text SizePlayable At Your Own Pace
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10 (64-bit)Windows 11 (64-bit)CPUDual-core 2.0 GHzQuad-core 2.5 GHz+GPUOpenGL 2.1+ / OpenGL ES 2 compatible, 256 MB VRAMDedicated GPU, OpenGL 3.0+RAM2 GB RAM4 GB RAMDownloadgrootte200 MB available space300 MB available space
Over ECHIDNA
A dead god drifts in the dark. Strip it to the bone.
Something colossal died out here a long time ago. You didn't kill it you're here to take it apart. Point a fleet of mining drones, turrets and collectors at the carcass and watch it come apart cell by cell: a procedurally-drawn pixel-art titan dissolving into a storm of flying salvage while the counters climb.
Every upgrade is something you SEE
This is a visual automation-incremental in the spirit of The Gnorp Apologue. You don't buy an abstract "+10% damage" you bolt another turret onto the rig, watch a new drone peel off the hull, and see the carcass start disappearing faster.
Build a whole arsenal of crews, each stripping the carcass a different way: auto-lasers, demolition rockets, reeling harpoons, orbiting Tesla coils that arc lightning between each other, flamethrowers, charging railguns and more.
Make the weapons feed each other
The fun isn't in one weapon it's in the reactions. Freeze cells with Cryo so they stop drifting away and the rest of your fleet keeps landing clean hits. Drop Burn onto that frost for a chain explosion. Paint Acid patches that don't hurt on their own but amplify every other weapon firing inside them.
Sometimes the dead ones aren't dead
When a corpse runs dry, you go hunting for the next and the next specimen is alive. Drop the automation, take the stick, and duel it yourself in a real-time bullet-dance: dash through its attacks, tear off enough of it to crack the core open, and drag the fresh, bigger carcass home to strip. No two of them move the same.
Evolve, and go again on something bigger
Every expedition banks Genome you spend on a mutation loadout that reshapes the next run. Grow your mother ship into a bigger hull, refit your fighter to match, and send out remote outposts side-ships you can pilot yourself in their own hands-on minigames for extra materials.
Strip it to the bone.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor ECHIDNA.
ECHIDNA is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10 (64-bit), Dual-core 2.0 GHz, OpenGL 2.1+ / OpenGL ES 2 compatible, 256 MB VRAM, 2 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 200 MB vrije schijfruimte voor ECHIDNA. De aanbevolen specificaties vragen 300 MB.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor ECHIDNA. In totaal vermeldt Steam 13 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt ECHIDNA als singleplayergame.
De Steam charts van ECHIDNA op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait ECHIDNA op Windows, macOS en Linux. Volledige controllerondersteuning.
ECHIDNA heeft de leeftijdsclassificatie DEJUS 10 en IGRS 13.