Climb a tower that never lets you leave. Move — your spells fire themselves. Combine 8 elements into automatic synergies, awaken them twice, and gamble on relics that break the rules. Die, bank your gold, climb again. 100 floors, 35 relics, 14 artifacts, and a leaderboard that remembers.
Died in the Tower Again: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
Media
5 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum18 september 20267 dagen geleden verschenen
Huidige prijs4,15€Nu -20%Laagst gemeten4,15€-20% op 22 sep 2026Laatste wijziging4,15€22 sep 2026Gemeten kortingen1sinds 22 sep 2026
Compatibiliteit en functies
WindowsGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily SharingSteam Cloud
Comfort en audioCamera ComfortPlayable without Timed Input
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10 64-bitWindows 11 64-bitCPUIntel Core i3 or AMD equivalentIntel Core i5 or AMD equivalentGPUIntegrated graphics with OpenGL 3.3 supportIntegrated or discrete GPU with OpenGL 3.3 supportRAM4 GB RAM8 GB RAMDownloadgrootte500 MB available space1 GB available space
Over de game
Over Died in the Tower Again
You died in the tower. Again.
An apprentice mage is trapped in a tower that resets every death — but never takes back what you
earned. Unlocked floors stay unlocked. Banked gold stays banked. Only your run ends.
Survive each floor, kill the floor boss, climb. Then do it better.You only move. The spells handle themselves.
No attack button. You dodge, position, and choose — the tower does the rest.
- Pick 1 of 3 on every level up: a new element, an upgrade, or a stat
- Survive the timer and the floor boss appears — beat it to climb
- Every 10th floor is a gate boss with its own signature attack pattern and a hard time limit
8 elements. Only 4 per run.
- Fire — AoE on impact, then burn
- Ice — multi-shot and slow, freezing at higher levels
- Lightning — arcs between enemies with huge damage variance
- Poison — leaves toxic pools that stack
- Earth — instant AoE under the target, with petrify
- Wind — no projectile at all; whirlwinds hunt enemies down
- Light — heals, shields, and a holy nova
- Dark — a black hole that pulls, curses, then implodes
Light and Dark are spirit contracts — you may carry only one of them.
Matching elements fire synergies on their own: Melt, Venom Burst, Overload, Shatter, Judgement,
and Wind-carried storms that spread another element across the floor.Awakenings — the real build decision
Push an element deep and it awakens twice: a passive at Lv4 that rewrites your normal attack, and
an ultimate at Lv8 that fires by itself. 8 elements x 2 stages = 16 awakenings.
You only ever hold 4 elements. Deciding what to abandon is the game.Growth that survives death
- 35 relics — elites drop a choice of 3, but you carry only 3 per run. Opposites never appear together
- 14 artifacts — permanent, bought only with coins that gate bosses drop. Gold cannot buy them. They change the rules: piercing shots, orbiting orbs, revival — and they upgrade
- 14 engravings and 4 spirit contracts — long-term specialization between runs
- 4 spirit creatures that fight beside you, each with its own bond and role
- 5 seal tiers — replay cleared floors under harsher rules for a better leaderboard crest
- 73 titles — earned through deaths, conquests, depth, and broken seals
The Abyss
An endless descent that opens as you climb — a floor boss drops in on a timer, and every fifth
depth pays an artifact coin. How far down can you go before it buries you?Included, not sold separately
The Steam version has no ads and no in-app purchases. All 16 mage skins and 15 creature
skins are unlocked as part of the game.Leaderboard
Ranked by highest floor first, then by Abyss depth. Your crest reflects the seals you have broken.
The whole game is playable offline — the leaderboard is there when you want it.Controls
WASD or arrow keys to move. Attacks are automatic. P to pause, M to mute.
New here? How to Play on the title screen is a five-page illustrated guide.
Spelers bijgewerkt: 19 sep, 08:02 UTC · winkelgegevens: 22 sep, 22:58 UTC · bron: SteamWebAPI
Died in the Tower Again kost 4,15€ in de Steam-winkel (DE). Op dit moment is er 20% korting. De laagste prijs die we sinds 22 sep 2026 hebben gemeten is 4,15€. Steam hanteert voor deze game aparte prijzen in 14 regio's — de regionale prijzen staan hierboven.
Died in the Tower Again is op 18 september 2026 verschenen (ontwikkelaar: BANANAK). 7 dagen geleden verschenen.
Minimaal: Windows 10 64-bit, Intel Core i3 or AMD equivalent, Integrated graphics with OpenGL 3.3 support, 4 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 500 MB vrije schijfruimte voor Died in the Tower Again. De aanbevolen specificaties vragen 1 GB.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Died in the Tower Again. In totaal vermeldt Steam 3 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt Died in the Tower Again als singleplayergame.
De Steam charts van Died in the Tower Again op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Died in the Tower Again openen ›
Op Steam draait Died in the Tower Again op Windows. Geen controllerondersteuning vermeld.
Died in the Tower Again heeft de leeftijdsclassificatie DEJUS 6 en IGRS 13.