Devil Can Beat is a rogue-lite rhythm game. Attack foes with the rhythm of the beat, clear levels, upgrade yourself, beat bosses, and have fun.
Devil Can Beat: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
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Welcome to Our Journey!
We are thrilled to present to you an exciting and unique gaming experience that blends music, mythology, and adventure. Our dedicated team is working tirelessly to bring this vision to life, and we can't wait to share it with you. Here's a glimpse of our roadmap and what you can expect in the coming months:
Beta Phase
Expanded Content: Add additional levels, bosses, and musical realms.
User Testing: Conduct closed beta testing with selected users.
Feedback Integration: Gather feedback from beta testers and make necessary adjustments.
Pre-Launch Phase
Final Polishing: Refine game mechanics, fix bugs, and polish graphics.
Marketing Campaign: Launch marketing campaigns to build awareness.
Demo Release: Release a playable demo to the public.
Launch Phase
Official Launch: Release the full game to the public on multiple platforms.
Post-Launch Support: Provide updates, fix any launch issues, and support the player community.
Post-Launch Phase
Content Updates: Regularly release new content such as levels, bosses, and features.
Community Engagement: Continue engaging with the player community through events and updates.
Expansion Packs: Plan and develop expansion packs to expand the game’s universe.
About the Game
Devil Can Beat is a rogue-like rhythm game.
Attack or dash on every beat to beat your enemies.
Each level features its own music, requiring you to adapt to different beats that are added as you progress.
Features:
Explore the dungeons: Every dungeon’s beat is different; clear dungeons to reach bosses.
Collect Orbs: Orbs can be quite useful in defeating your enemies. Collect them to upgrade your shield, attack power, and dash range.
Upgrade Your Character: At the end of every level, you can choose between 3 different power-ups that fit your playstyle.
Come Back Stronger: Each loss paved the way for a powerful demon. Use permanent upgrades to come back stronger.
"Dissonance is evil; rhythm is lethal."
Steam vermeldt op dit moment geen prijs voor Devil Can Beat.
Devil Can Beat is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 10 64-bit, Intel Core i5-6500, Ryzen 3 1200, GTX 1050, RX 560, 4 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 2 GB vrije schijfruimte voor Devil Can Beat.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Devil Can Beat. In totaal vermeldt Steam 10 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt Devil Can Beat als singleplayergame.
De Steam charts van Devil Can Beat op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Devil Can Beat openen ›
Op Steam draait Devil Can Beat op Windows. Volledige controllerondersteuning.
Devil Can Beat heeft de leeftijdsclassificatie DEJUS 10 en IGRS 13.