Defense Builder is a sci-fi tower defense game. Players can build various defense towers to resist enemy attacks. There are as many as 36 types of available units, and it features a highly free economic system and defense system.
Defense Builder: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u2Hoogste meting vandaag
Spelerspiek 30 d2Gem. 2
All-time spelerspiek2Sinds de start van de metingen
Gespeelde uren 30 d14Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldTot nu toe maar één dag geschiedenis — de curve heeft minstens twee metingen nodig.
24 uur—7 dagen—TrendStabiel
Recensies47 recensies
70,2%Mostly Positive
33 positief14 negatief
Aanbevelingen—Score6/9
Afgelopen 30 dagengeen dataAandeel negatief29,8%Pos. per neg.2,4×
Huidige prijs12,79€Nu geen kortingLaagst gemeten12,79€sinds 22 sep 2026Laatste wijziging12,79€22 sep 2026Gemeten kortingen0sinds 22 sep 2026
Compatibiliteit en functies
WindowsGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily Sharing
Systeemvereisten
MinimaalAanbevolenSysteemWindows 10—CPU2.4GHz—GPUNvidia GTX 1070—RAM8 GB RAM—Downloadgrootte10 GB available space—
Over de game
Over Defense Builder
36 distinctive defense towers
Lasers, missiles, machine guns, artillery, unmanned aerial vehicles, and so on, each have obvious advantages and disadvantages.
For instance, a heavy machine gun tower has a firing rate of 100 rounds per second, but its dispersion is extremely large.
Missiles have high damage and can be tracked, but their slow trajectory makes them prone to damage overflow.
You can choose the appropriate combination to complement each other's strengths.
Rich defense system
Unlike traditional tower defense games, this game places more emphasis on direct confrontation rather than simple passing interception.
The Vampire Tower has a high blood intake. As long as you attack and suck blood, you can take a large amount of damage.
Interception towers can intercept trajectories and even rebound trajectories.
The shield tower can block attacks.
Diverse economic systems
Killing enemies won't earn you resources, but you can obtain them in more ways.
1. Occupy mining machines.
2. Recover the Vampire tower attack to mine from enemies.
3. Interception towers can convert intercepted shells into resources.
4. Resource power stations can convert nearby electricity into income in a way similar to farming.
5. When the support station (a building providing manual skills) is idle, it will passively obtain resources.
Wait a moment.
Modification system
Before the game starts, you can choose different modification options for each type of tower. Different combinations have different effects.
Some have a higher cost but become stronger.
Some people sacrifice some attributes in exchange for making others stronger.
Diverse game difficulties
The leisure difficulty is very simple. Don't worry about not being able to pass.
When you have played many times and become familiar with the characteristics of various towers, you can increase the difficulty or add different buffs to the enemies.
There is also a pseudo-endless mode where you can challenge infinitely enhanced enemies.
Specialized system
Each type of unit has a unique specialized upgrade of up to 10 levels. Max-level units will be much stronger than initial units. (DPS may be dozens of times higher.
Very good optimization
In the later stage, with hundreds of units competing against each other, even without considering the gameplay, just watching the battles is very enjoyable. (At least that's what I think myself
Of course, I still hope that players can take advantage of the characteristics of different towers to challenge high difficulty levels. After all, this is a strategy game.
Three different game modes
1. Meat pigeon mode
Gradually unlock units and upgrade technologies by using technology points.
You can redeploy the units after each wave ends.
Each wave of enemies is random and has random factors. You can deploy your defense line according to the situation.
It is suitable for beginners to get familiar with the characteristics of various units.
2. Level mode
Accumulate resources to defeat the final Boss.
The enemy is fixed.
3. Survival Mode
Enemies are randomly refreshed, and large-scale enemies will be refreshed at regular intervals.
Suitable for challenging high difficulty and repeated play.
Feedback issues
QQ group: 698789213
Spelers bijgewerkt: 18 sep, 18:32 UTC · winkelgegevens: 22 sep, 20:54 UTC · bron: SteamWebAPI
Defense Builder kost 12,79€ in de Steam-winkel (DE). De laagste prijs die we sinds 22 sep 2026 hebben gemeten is 12,79€. Steam hanteert voor deze game aparte prijzen in 14 regio's — de regionale prijzen staan hierboven.
Defense Builder is op 23 januari 2025 verschenen (ontwikkelaar: Aries). Al 1 jaar op Steam.
Minimaal: Windows 10, 2.4GHz, Nvidia GTX 1070, 8 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 10 GB vrije schijfruimte voor Defense Builder.
70,2% van de 47 Steam-recensies is positief — Steam beoordeelt dat als “Mostly Positive”.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Defense Builder. In totaal vermeldt Steam 2 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt Defense Builder als singleplayergame.
De Steam charts van Defense Builder op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Defense Builder openen ›
Op Steam draait Defense Builder op Windows. Geen controllerondersteuning vermeld.
Defense Builder heeft de leeftijdsclassificatie DEJUS L en IGRS 3.