Deep in Enemy Territory is a Rogue-Like with simulation features that takes place in the Vietnam war. Get ready to struggle for survival in the dense jungles of Vietnam!
Deep in Enemy Territory: spelersaantallen en Steam charts
live
Spelersaantal0— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies2 recensies
50,0%2 user reviews
1 positief1 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief50,0%Pos. per neg.1,0×
Media
21 afbeeldingen
Gamedetails
Over de game
Game
Releasedatum19 november 202510 maanden geleden verschenen
Huidige prijs$5.99Nu geen kortingLaagst gemeten$5.99sinds 22 sep 2026Laatste wijziging$5.9922 sep 2026Gemeten kortingen0sinds 22 sep 2026
Compatibiliteit en functies
WindowsGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily Sharing
Systeemvereisten
MinimaalAanbevolenSysteemWindows 7/10 (64-bit)—CPUI3 2nd Gen—GPUIntel HD 4000—RAM4 GB RAM—Downloadgrootte500 MB available space—
Over de game
Over Deep in Enemy Territory
***PLEASE NOTE THIS IS AN EARLY PRE-ALPHA***
Buying Deep in Enemy Territory at this time, is a choice to support the development, and help shape the basic version of the game. If you want a fully complete and functional game, do NOT buy at this time. The core game loop is not even ready in any capacity, but I need help balancing it and deciding where to go from here.
Deep in Enemy Territory is an unfinished, extremely rough, and unbalanced pre-alpha early access game and is going through major balancing, this current release is not balanced in any capacity. Unlike many other games that release their game in their full state under early access, this is truly an early access game.
PLEASE DO NOT buy our game at this stage unless you are okay with playing an early unfinished build and want to:
- Help us balance our game
- Assist with testing
- Support our team
- Help shape the game with feedback
What is Deep in Enemy Territory?
Deep in Enemy Territory puts you in the boots of a United States soldier, stuck Deep in Enemy Territory.
Deep in Enemy Territory is my attempt at making a roguelike game about a single soldier. I have added new mechanics and more advanced, randomized scenarios with classic TTRPG choices and dice rolls.
If you love roguelikes and TTRPGs, you are absolutely going to love Deep in Enemy Territory.
How do you win in Deep in Enemy Territory?
To win in Deep in Enemy Territory, the player must get back to their main operating base safely.
Everything the player does is taken into a account to give you a score, which will be logged in your personal bests, and eventually we would like to implement an online leaderboard.
Current Features
- 5+ character classes
- 10+ unique encounters
- 10+ stats
- 10+ unique Skills
- Skill checks and dice rolling, inspired by my favourite TTRPGs
- Travel using different vehicles you obtain on your journey
- Simple inventory system
- Health system, showing individual injuries
- Encounters that utilize your current skills and stats! (Not all stats and skills are utilized yet)
- Weather, terrain, and enemy density that affects how quick you can move, and chance to run into an encounter!
Planned Features
- Mini games for fishing, hunting, cooking etc
- Steam achievements
- Leaderboards
- Cloud Saves
- More unique encounters
- Controller support
What I am asking from my early adopters
First of all, thank you so much for your interest in my game.
We will actively communicate together on the Steam Forums, as well as a Discord.
Pricing
We believe in fair pricing.
With the pre-alpha launch, we will release the game at a cheap introductory price. As features are implemented, and the game is polished, the price will of course raise.
Use of AI
AI generated art is currently only used for the the steam store and library art. It is created using retro diffusion. We plan to move over to commissioned art. The main menu still has an AI image, but that will be removed eventually.
Claude Code was used to assist in programming.
A promise on updates
We aim to target monthly updates. If this project is ever to become abandoned before it is finished I promise to open source it and push updates for the community.
Spelers bijgewerkt: 18 sep, 13:10 UTC · winkelgegevens: 22 sep, 21:15 UTC · bron: SteamWebAPI
Deep in Enemy Territory kost $5.99 in de Steam-winkel (US). De laagste prijs die we sinds 22 sep 2026 hebben gemeten is $5.99. Steam hanteert voor deze game aparte prijzen in 13 regio's — de regionale prijzen staan hierboven.
Deep in Enemy Territory is op 19 november 2025 verschenen (ontwikkelaar: CowDogGames). 10 maanden geleden verschenen.
Minimaal: Windows 7/10 (64-bit), I3 2nd Gen, Intel HD 4000, 4 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 500 MB vrije schijfruimte voor Deep in Enemy Territory.
50,0% van de 2 Steam-recensies is positief — Steam beoordeelt dat als “2 user reviews”.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Deep in Enemy Territory. In totaal vermeldt Steam 1 taal, waarvan 1 met volledige audio.
Nee — Steam vermeldt Deep in Enemy Territory als singleplayergame.
De Steam charts van Deep in Enemy Territory op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Deep in Enemy Territory openen ›
Op Steam draait Deep in Enemy Territory op Windows. Geen controllerondersteuning vermeld.
Deep in Enemy Territory heeft de leeftijdsclassificatie DEJUS 18 en IGRS BANNED.