Face-first to the ground, wounded but not bleeding; in pain but not screaming. Dying, reborn, again and again... What is the cost of hidden truths, and what about the lies before your eyes? Bear the cost of your choices in this medieval rogue-like platformer. CLIMB, DIE, TRY. Isn't that life?
Climb Of Death: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
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Prestaties
—DLC
4044410App-ID
Compatibiliteit en functies
WindowsGeen controllerondersteuning vermeld
GameplayMulti-playerSingle-player
Steam-functiesFamily Sharing
Systeemvereisten
MinimaalAanbevolenSysteem64-bit Windows 10gelijkCPUCore i7-6700 or Ryzen 5 1600Core i7-12700 or Ryzen 7 7800X3DGPUGeForce GTX 1060 6GB or Radeon RX 580 8GB or Arc A380GeForce RTX 2060 SUPER or Radeon RX 5700 XT or Arc A770RAM8 GB RAM16 GB RAMDownloadgrootte50 GB available spacegelijk
Over Climb Of Death
Climb Of Death is a climbing-focused rogue-like platformer set in a medieval atmosphere. As players ascend through dark structures filled with danger, they are tested by both their reflexes and their decisions.
Gameplay & Mechanics
The game is built on climbing mechanics that require precise timing and control. Movements such as jumping, grabbing, and balancing are vital. Narrow platforms, sudden traps, and unforgiving falls are a natural part of the progression. There are no saves. Death is permanent. However, with every attempt, the player learns a little more and gains mastery.
Choices & Progression
There is no single path in the game. The route you choose directly affects the challenges you face and your overall experience. Some paths are safer but longer, while others are shorter but much more dangerous. Progression is not achieved through a leveling system, but entirely through the player's skill.
Story & Atmosphere
The story is not told directly. It is presented to the player through environmental storytelling, dark locations, and obscure details. As you advance between hidden truths and obvious lies, the ending awaiting you remains unclear.
Objectives & Difficulty
The goal is simple: climb and survive. However, obstacles that push your reflexes to the limit, traps requiring full attention, and platforms that leave no room for error await you along the way. The game prioritizes the feeling of learning and mastery.
Music & Experience
Music and sound design that support the atmosphere keep the player constantly on edge. Even silence is a threat.
Additional Content
- High replayability
- Different paths and different outcomes
- Multiplayer climbing paths to be added in the future
CLIMB. DIE. RETRY. Because sometimes the greatest struggle is not going up; it is not giving up. Isn't that what life is?
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Climb Of Death.
Climb Of Death is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: 64-bit Windows 10, Core i7-6700 or Ryzen 5 1600, GeForce GTX 1060 6GB or Radeon RX 580 8GB or Arc A380, 8 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 50 GB vrije schijfruimte voor Climb Of Death.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Climb Of Death. In totaal vermeldt Steam 11 talen, waarvan 2 met volledige audio.
Ja — Steam vermeldt Climb Of Death met multiplayer.
De Steam charts van Climb Of Death op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Climb Of Death op Windows. Geen controllerondersteuning vermeld.
Climb Of Death heeft de leeftijdsclassificatie DEJUS 12 en IGRS 15.