Command knights, siege engines, and legendary heroes across 17+ medieval battlefields. Up to 8 players clash in a 7-phase turn system — hotseat or LAN. Five campaigns. Dragons. A story system that narrates your war.
Clash of Crests: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen
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Gamedetails
Over de game
Game
Releasedatum2 oktober 2026Verschijnt over 7 dagen
OntwikkelaarThe Real Z StudiosUitgeverThe Real Z Studios, LLCGenresActieStrategieAvontuurCasualVroegtijdige toegang
Steam-functiesFamily SharingIncludes level editorRemote Play TogetherStats
Comfort en audioAdjustable DifficultyCustom Volume ControlsMouse Only OptionPlayable without Timed Input
MeerAdjustable Text SizePlayable At Your Own PaceSubtitle OptionsTouch Only Option
Systeemvereisten
MinimaalAanbevolenSysteem11gelijkCPU10th gen intel12th gen IntelGPUIntel ARC or RTX cards—RAM8 GB RAM16 GB RAMDownloadgrootte2 GB available spacegelijk
Over Clash of Crests
Raise Your Banner. Command Your Army. Write Your Legend.
Clash of Crests is a turn-based medieval tactical game for 2 to 8 players, built for commanders who want more than a simple roll of the dice. Named knights, crossbowmen, siege engines, and legendary kings meet on hand-crafted hex battlefields where every phase of battle matters.
A Battle System Built for Depth
Every turn runs through a 7-phase sequence — Bow Fire, Crossbow Fire, Siege Weapons, Movement, a second Bow volley, Melee Combat, and Recovery — and each phase rewards careful positioning and planning. Units that moved can't fire. Mounted cavalry dismounts to pass rubble. A siege tower must reach the wall before the drawbridge drops. Height grants combat column bonuses; charging past a pikeman costs you dearly. Fog of war hides the enemy. In multiplayer, Fog of Orders hides each side's moves from one another until the moment of contact.
70+ Units. 17+ Scenarios. 5 Campaigns.
Field King Richard, King Phillip II, and dozens of named warriors — from Sir Conrad and Sir Gaston to Peasant Levies and Pack Mules. Build your force within a point budget, assign siege weapons, watercraft, and special equipment, and send them to war. Choose from 17 built-in scenarios or load community-built maps. Five campaigns chain scenarios into narrative arcs where your losses carry forward:
- The Raven's War — A noble house fractures. Command loyalists or rebels across five linked battles.
- Blood and Stone — Castle sieges define this campaign. Hold the walls or spend lives to breach them.
- Order of the Lance — A crusading order pushes deep. Your knights are your edge — preserve them.
- The Gospel Road — Protect civilians and supply mules on a pilgrimage route beset by ambushes.
- The Long Road — Lead a Marauder Horde. Five brutal steppe chapters with mounted Horse Archers.
The Battlefield Is Alive
Goblin warbands roll onto the road mid-battle. An Iron Wyvern circles mountain passes. A Sea Wyrm rises near coastal crossings. Dynamic creature encounters are not scripted — they are generated from terrain, campaign state, and a roll of fate. Fire spreads. Flaming ammunition grants +2 attack. Siege weapons terraform hexes into rubble. Scaling ladders let infantry assault castle walls hex by hex. The battlefield changes shape around you.
Story Mode
When the first blood is drawn, the game pauses and a parchment card narrate it. When your cavalry charges, when the castle gate is breached, when a knight first sees the tower he must take — Story Mode watches the battle and marks every meaningful moment with a written narrative. Fully optional. Toggle on or off at any time.
Multiplayer — Up to 8 Commanders
Pass the keyboard in hotseat mode — a hand-off overlay hides the board between turns so fog of war is enforced even on one machine. Or connect across a local network and fight simultaneously. Up to 8 players, each with their own color, army, and point budget.
Build. Mod. Expand
The built-in Map Editor lets you place terrain, walls, towers, villages, and siege platforms and export your battlefield as a shareable file. The Addon Pack system lets you install community unit packs and new scenarios from a single .zip file — no game restart required. New factions appear in the army builder immediately.
Clash of Crests is a game that rewards the player who studies the board, plans two phases ahead, and knows when to charge.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Clash of Crests.
Clash of Crests is nog niet verschenen. Geplande release: 2 oktober 2026.
Minimaal: 11, 10th gen intel, Intel ARC or RTX cards, 8 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 2 GB vrije schijfruimte voor Clash of Crests.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Clash of Crests. In totaal vermeldt Steam 1 taal, waarvan 1 met volledige audio.
Ja — Steam vermeldt Clash of Crests met online PvP, online co-op, splitscreen en LAN.
De Steam charts van Clash of Crests op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Clash of Crests op Windows. Geen controllerondersteuning vermeld.
Clash of Crests heeft de leeftijdsclassificatie DEJUS 14.