Spin a three-colour shield ring and block everything the void throws at it. One input, zero mercy, twelve escalating wards and three bosses. Miss a colour and the ward breaks. Then you press R and try again.
Chroma Ward: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
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Gamedetails
Over de game
Game
Releasedatum21 september 20263 dagen geleden verschenen
ONE RING. THREE COLOURS. NO SECOND CHANCES.
Your ward is a spinning ring split into three arcs — crimson, jade, azure. Shards fall inward from every direction, each carrying a colour. Rotate the arc that matches, and the shard shatters. Rotate wrong, and it goes straight through your core.
That's the whole game. It takes ten seconds to learn and a very long time to stop playing.TWELVE WARDS, THREE BOSSES
The campaign escalates deliberately. Wave one is two slow shards. By SINGULARITY you are reading six colours at once while a scrambler shuffles your arcs mid-rotation. Between them stand THE WEAVER, THE MIRROR and THE WARDEN — three bosses that stop giving you room to breathe.THREAT TYPES
- Shards — match the colour. That's the baseline.
- Heavies — two matching blocks, and they come back faster after the first.
- Splitters — block one, get two.
- Scramblers — any colour stops them, but they shuffle your arc order and invert your steering for three seconds.
- Void shards — cannot be blocked at all. Bank your Overcharge or eat the hit.
OVERCHARGE
Every block feeds the core. Fill it and one keypress erases the entire field in slow motion, scored at your current combo. Spending it early keeps you alive; holding it is how you post a real number.FOUR WAYS TO PLAY
- Classic Campaign — twelve wards, three bosses, one sitting.
- Endless — procedural escalation with no ceiling.
- Daily Ward — one seed shared by everyone, one run per day.
- Hardcore — a single hit point. Nothing else changes. It changes everything.
BUILT TO BE REPLAYED
Instant restart. No cutscenes, no unskippable anything, no menus between you and the next run. Runs last three to fifteen minutes. Twelve achievements. Keyboard or mouse, both fully supported.
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Steam vermeldt op dit moment geen prijs voor Chroma Ward.
Chroma Ward is nog niet verschenen. Geplande release: 21 september 2026.
Minimaal: Windows 10 (64-bit), Any 64-bit dual-core, 2.0 GHz, Integrated graphics with OpenGL 3.3, 4 MB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 10 MB vrije schijfruimte voor Chroma Ward.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Chroma Ward. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Chroma Ward als singleplayergame.
De Steam charts van Chroma Ward op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Chroma Ward openen ›
Op Steam draait Chroma Ward op Windows. Geen controllerondersteuning vermeld.
Chroma Ward heeft de leeftijdsclassificatie DEJUS 10 en IGRS 13.