A dark-fantasy text-based rpg with a detailed combat model built to simulate decision making in fencing, and a world delivered entirely in prose.
Blades and Hunger: spelersaantallen en Steam charts
live
Spelersaantal—
— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
MinimaalAanbevolenSysteemWindows 10 64-bit—CPU1.8 GHz dual-core Intel or AMD—GPUAny DirectX 10 compatible GPU (integrated graphics fine)—RAM2 GB RAM—Downloadgrootte1 GB available space—
Over de game
Over Blades and Hunger
This game started as a text based game that was originally only terminal, which I gave clean UIs to. It has a large and detailed combat model and a whole bunch of story.
THE COMBAT
Turn-based melee built on historical European martial arts, the idea is that instead of having traditional rpg feats and spells where you spam power attack and shield wall, we have a system of counter-play built around my interpretation of German Longsword theory.
The dice are not consistent (stats help but the randomness is large and weaker opponents can easily punish stronger ones), I attempt to thoroughly simulate counter-play, tempo and commitment.
The combat narrative itself is represented through equipment and stats trying to tell a story of privilege and the distinction between classes.
THE WORLD SO FAR
The player starts with the weakest of the npcs, as a nobody, a cast-off in a pit. The tutorial gauntlet involves fighting their way through (and in fromsoftware fashion, one needs to make use of most of the game's mechanics just to beat the tutorial) just to reach... The Gutter. A social and geographical slum where the character continues their struggle.
LENGTH OF THE DEMO
About an hour in theory. (But you might be banging your head against the game mechanics, trying to figure them out or grind for an advantage for longer)
Currently the demo has 4 major questlines.
INTENDED LENGTH OF THE FULL GAME:
10+ hours in theory. Elden Ring in scale but everything is text. And I can't run out of budget for content if there is no budget for content - very big brained.
I THINK YOU WOULD ENJOY THIS GAME IF YOU LIKE:
The Heads Will Roll Series, Legionnaires Life, Adventure Quest/Battleon, Usurper Reborn, warsim: realm of Aslona, lovecraftian mythology.
Postscript: I was totally playing too much Obenseuer when I wrote the tutorial area. Shout out to them too.
-- Added a few weeks later: --
What I think I'm building:
An epic turn-based rpg with a comprehensive fencing system. So epic with so much sandbox and content it will be the best possible thing ever to be delivered with a budget of zero.
What I actually built:
It's... a storytelling system with combat system strapped on top. Still epic, with every story arc carefully drawn up and interconnected. Plenty of lessons learnt from building it.
Steam vermeldt op dit moment geen prijs voor Blades and Hunger.
Blades and Hunger is nog niet verschenen. Geplande release: Q4 2026.
Minimaal: Windows 10 64-bit, 1.8 GHz dual-core Intel or AMD, Any DirectX 10 compatible GPU (integrated graphics fine), 2 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 1 GB vrije schijfruimte voor Blades and Hunger.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Blades and Hunger. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Blades and Hunger als singleplayergame.
De Steam charts van Blades and Hunger op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van Blades and Hunger openen ›
Op Steam draait Blades and Hunger op Windows. Geen controllerondersteuning vermeld.
Blades and Hunger heeft de leeftijdsclassificatie DEJUS 16 en IGRS 18.