You are an interdimensional parasite. You have no body of your own, so you steal one. Hunt alien worlds, sequence the creatures you defeat, and breed your own army from their genomes. Possess your strongest host and fight inside it while the rest fight on instincts you gave them.
Anvilium: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
DLC
3887420App-ID
Compatibiliteit en functies
WindowsGeen controllerondersteuning vermeld
GameplaySingle-player
Steam-functiesFamily Sharing
Systeemvereisten
MinimaalAanbevolenSysteemWindows 7Windows 10 64-bitCPUDual-Core, 2.0 GHzQuad-core 3.0 GHzGPUGeForce 8800 GT 512 MB / Radeon HD 4870 512 MBGeForce GTX 950 2 GB / AMD Radeon R7 370 2 GBRAM2 GB RAM4 GB RAMDownloadgrootte1 GB available space2 GB available space
Over Anvilium
You are not the monster. You are what is wearing it.
Something came through a tear between dimensions and arrived with no body of its own. It has one now. Whichever creature on this planet happens to be the strongest, that is what it wears, and it keeps trading up.
Defeat it, read it, grow it
Every creature you meet is carrying something worth taking. Defeat one and its exact loadout gets written into that species' archive, ability by ability, mutation by mutation. Collect enough of a species and you can sequence its genome outright, which unlocks it for synthesis.
Every unit you synthesise is a fresh roll. Its own stats, its own spread, built from whatever you have encoded. Two of the same species are never the same animal, and chasing the perfect one is most of the game.
- 300+ creatures across eight tiers of power, from scavengers to apex horrors
- 150 Abilities and 150 Mutations, four slots each, which works out to roughly 410 trillion loadouts on a single unit before you touch its gear
- A Genome Codex that remembers every species, ability and mutation you have ever seen
- Genes spliced into six slots per creature. Not gear you equip, biology you rewrite.
An army that thinks for itself
You do not give orders. You write instructions.
Every unit runs a list of Instincts, priority rules you set before the fight starts. Protect whoever is hurt. Focus anything attacking me. Burn what is already frozen. Once the battle begins your creatures read the field and act on those rules, without waiting on you.
Which frees you up for the one thing a parasite is actually for. Possess your best creature and fight inside it.
The roll goes all the way down
Two creatures of the same species are never the same animal, and it is not only their stats that differ. The points invested in each Ability and Mutation are rolled as well, so one Hell Hound's Fireball leans on raw damage while another throws more projectiles. Level a creature and you earn points to push those numbers wherever you want them. What you start with is what you were given.
Two ways onto a planet
- Exploration puts you alone in your host among creatures that will ignore you until you touch them. This is where you meet new species and take what you need from them.
- War sends your whole army against a planet that is hunting back. Nothing here is passive and nothing here is your level by accident.
Every planet is a seed
Worlds generate whole from a single seed. The species living there, their tiers, the abilities they carry, the rolls on their stats. Copy the seed and another player lands on the same planet you did, down to the mutation on the third creature they meet. Find something rare and it is worth telling people about.
Also in the box
- Hand-built biomes, each with its own species pool and its own hazards
- Formations you draw yourself, saved and swapped between fights
- A parasite that levels alongside the army. Your power is you, not the body you happen to be wearing.
Veelgestelde vragen
Steam vermeldt op dit moment geen prijs voor Anvilium.
Anvilium is nog niet verschenen. Er is nog geen datum aangekondigd.
Minimaal: Windows 7, Dual-Core, 2.0 GHz, GeForce 8800 GT 512 MB / Radeon HD 4870 512 MB, 2 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 1 GB vrije schijfruimte voor Anvilium. De aanbevolen specificaties vragen 2 GB.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor Anvilium. In totaal vermeldt Steam 1 taal, geen daarvan met volledige audio.
Nee — Steam vermeldt Anvilium als singleplayergame.
De Steam charts van Anvilium op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.
Op Steam draait Anvilium op Windows. Geen controllerondersteuning vermeld.
Anvilium heeft de leeftijdsclassificatie DEJUS 12 en IGRS 15.