Your child joined the school concert band. Somehow, you ended up its director. Scold the ones who skip rehearsal and the band gets better. That evening, your child doesn't say much. Three years. Nine endings.
わが子と吹奏楽部の1000日: spelersaantallen en Steam charts
live
Spelersaantal—— in 24 u
Spelerspiek 24 u0Hoogste meting vandaag
Spelerspiek 30 d0Gem. —
All-time spelerspiek0Sinds de start van de metingen
Gespeelde uren 30 d—Geschat
Steam chart · spelersaantal 30 dwacht op metingen
Dagelijkse metingen worden verzameldVoor deze game zijn nog geen dagelijkse metingen opgeslagen. De curve verschijnt zodra de eerste dagen geschiedenis binnen zijn.
24 uur—7 dagen—TrendStabiel
Recensies0 recensies
—No user reviews
0 positief0 negatief
Aanbevelingen—Score0/9
Afgelopen 30 dagengeen dataAandeel negatief—Pos. per neg.—
MinimaalAanbevolenRAM4 GB RAM—Downloadgrootte300 MB available space—
Over de game
Over わが子と吹奏楽部の1000日
You are the director
Your child has joined the concert band at their middle school.
And the one who ended up on the podium, for reasons nobody can quite explain, is you.
Three years. A thousand days.
You set the rehearsal schedule, step into the arguments between sections, and conduct on competition day.
And every night you sit down at the same table as the person you spent all day directing.
Scold them and they get better
Some students stop showing up. Leave it alone and they show up even less.
So you say something. And it works — they come back.
It's just that the walk home is quiet, and at dinner your child only says "it was fine."
Every time the band gets stronger, the house gets a little colder.
A strong band, or a child who's glad to be in it.
What you're left with at the end is whichever one you kept choosing.
Your child won't tell you how they're doing
You can find out anything about your students. Who has improved and by how much. Which section isn't clicking.
Your own child is the exception.
All you get is a rough sense that things are probably okay right now, and a few words over dinner.
"Today was kind of fun, I guess."
"...It was fine. Normal."
Say the thing that fits the evening and it lands. Get it wrong and it lands anyway, the other way.
You find out which after you've said it.
The competition is one shot
A few times a year, everything goes on stage.
You conduct with the mouse. Catch the notes as they come and carry the performance to the end.
The piece you pick decides how high you can place.
Conduct an easy piece perfectly and you still won't take Gold at Nationals.
The pieces that can are hard to conduct.
And the solo. Who you hand it to changes how it goes.
Nine endings
Gold at Nationals, and a child who was glad to be there.
There is an ending only for the people who managed both.
But the three years that never won anything have a name of their own too.
Playtime: roughly 2-3 hours per playthrough
Controls: Mouse
Languages: Japanese / English (Interface, Subtitles)
Streaming & video: Free to monetize — just credit the game by name
Steam vermeldt op dit moment geen prijs voor わが子と吹奏楽部の1000日.
わが子と吹奏楽部の1000日 is nog niet verschenen. Geplande release: november 2026.
Minimaal: 4 GB RAM. De vereistenkaart hierboven vergelijkt de minimale en aanbevolen specificaties voor elk platform.
Steam vermeldt 300 MB vrije schijfruimte voor わが子と吹奏楽部の1000日.
Er zijn nog geen Steam-recensies voor deze game.
Nee — Steam vermeldt geen Nederlandse taalondersteuning voor わが子と吹奏楽部の1000日. In totaal vermeldt Steam 2 talen, geen daarvan met volledige audio.
Nee — Steam vermeldt わが子と吹奏楽部の1000日 als singleplayergame.
De Steam charts van わが子と吹奏楽部の1000日 op SteamStatistics tonen het live spelersaantal en de curves over 24 uur, 7 dagen en 30 dagen, minstens elke tien minuten vernieuwd.Steam charts van わが子と吹奏楽部の1000日 openen ›
Op Steam draait わが子と吹奏楽部の1000日 op Windows. Geen controllerondersteuning vermeld.
わが子と吹奏楽部の1000日 heeft de leeftijdsclassificatie DEJUS L en IGRS 3.