Yet Another Incremental Game (But This Time About Coding) is an idle clicker about... coding (thanks, Captain Obvious). Smash your keyboard, spawn code, and discover the questionable joy of programming. No actual skills required.
Yet Another Incremental Game (but this time about coding) 동시 접속자 수 및 Steam 차트
최소권장운영체제Windows 3.1MS-DOS프로세서It's better to have one yeah.Better Ghz goes brrrr그래픽Nvidia 7090 TI super max동일
게임 정보
Yet Another Incremental Game (but this time about coding) 소개
Every key you mash writes real code. Every file you ship makes the number go up.
An incremental game about programming: you start hammering a keyboard one character at a time, and end up running an army of AI agents that write the code, fix the bugs, and quietly make you obsolete. Just like real life.
No coding knowledge required. Rolling your face across the keyboard is a valid strategy.
Hire the AI that replaces you
Six specialist agents work around the clock: one generates files, one hunts bugs, one trains the others. Overclock them for double speed — if your bits can pay for it.
Ship client projects
200-file codebases across eleven programming languages, bugs included. Launch a project, point your assistant at it, and watch the files get shipped one after another.
Build a machine that prints bits
Place components on a grid and chain them into production lines. Power supplies, crawlers, RAM, databases — each one feeds the next, and the whole thing keeps humming while you do something else.
Bend the numbers with a skill tree
Dozens of nodes, several with no level cap at all. Pour your skill points into typing power, agent efficiency, or golden files, and rewrite the curve in your favour.
Then throw it all away
Prestige wipes your progress and hands you a permanent multiplier. Then you do it again, faster. This is where the real run begins.
Also in the box
- Code review — pull requests arrive in real time. Approve, reject, or fix them to keep tech debt under control.
- Training — specialize in any of eleven languages for permanent bonuses that stack across your whole save.
- Idle progress — your agents keep coding while the game is closed. Log off, come back rich.
- 150+ achievements, Steam Cloud saves, and full Steam Deck support.
Why Early Access
The core loop is finished and stable — typing, agents, projects, skill tree, prestige. The machine expansion, daily community challenges, and build sharing are still being built, and they are being built with player feedback. The roadmap is public and I read every review.
플레이어 수 업데이트: 9월 20일 AM 06:29 UTC · 상점 데이터: 9월 22일 AM 07:55 UTC · 출처: SteamWebAPI
US 지역 Steam 상점 기준 Yet Another Incremental Game (but this time about coding)의 가격은 $7.99입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $7.99입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
Yet Another Incremental Game (but this time about coding)의 출시일은 2026년 7월 14일이며, 개발사는 Raclette Games입니다. 2개월 전 출시.
최소 사양: Windows 3.1, It's better to have one yeah., Nvidia 7090 TI super max. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam 평가 40개 중 77.5%가 긍정적이며, Steam의 평가 등급은 “Mostly Positive”입니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Yet Another Incremental Game (but this time about coding)의 지원 언어는 총 2개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Yet Another Incremental Game (but this time about coding)의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Yet Another Incremental Game (but this time about coding) Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Yet Another Incremental Game (but this time about coding)의 지원 플랫폼은 Windows, macOS 및 Linux입니다. 컨트롤러 지원 정보 없음.
Yet Another Incremental Game (but this time about coding)의 연령 등급은 DEJUS L 및 IGRS 3입니다.