You don't play the survivors – you are the horde. Grow your zombie outbreak through a living pixel-art city, conquer district after district and decide for every survivor you catch: devour or infect? But the faster you grow, the sooner the cleanup squad arrives.
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출시일Q4 202617일 전 출시
개발자BixelTechCode배급사BixelTechCode장르전략인디시뮬레이션캐주얼
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플레이어 수 업데이트: — · 상점 데이터: 10월 5일 AM 05:15 UTC · 출처: SteamWebAPI
You are the horde.
In We Are The Horde you don't lead survivors through the apocalypse – you are the apocalypse. A single shambler crawls out of a manhole and grows into a flood that visibly staggers through the streets of a pixel-art city. Every zombie you add actually walks the streets – and every one you see fall is really gone from your horde.Grow – but not too loud.
Seven zombie types, from the Shambler to the Alpha, produce biomass to grow your horde even further. Each one has its role: the Axe Thrower hurls its axe from afar, the Crawler bursts out of the sewers right in the middle of a fight. But growth makes noise. As the alarm rises, the city strikes back: police patrols open fire, survivors grab their baseball bats, cleanup squads thin out your horde. And if you conquer too much too fast, the Director steps in – with Special Ops or a Mass Raid.Devour or infect?
Again and again your horde corners a survivor. Let them be devoured for instant biomass. Or click to infect them: a new zombie for good – but someone reports them missing, and suspicion rises.Conquer the city – and hold it.
Nine districts, from the City Park to the Police HQ. Each one that falls grants its own reward, and your horde visibly moves in. But the neighboring city sends reinforcements through the gate: soldiers take back humans, smoke out your nests and even retake fallen districts. Part of your horde defends them on its own – while your attack goes on. Once the city has fallen, your horde breaks quarantine and moves on to the next one, taking its mutations along.Choose where the horde breaks through.
New zombies crawl out of the sewers. Every manhole your horde reaches can be turned into a zombie nest for biomass – and from then on, reinforcements pour out of the nest you choose, even right into a fight. Place it next to the district you're attacking, and it falls faster.For a quick break or a long evening.
We Are The Horde keeps going without you: when you come back, your horde has kept feeding for up to eight hours – but the city has fought back, too. If you keep watching, you can catch looters for random loot, pick your targets wisely and hunt for 33 achievements. Two difficulty levels: Normal for the game as intended, Hard for veterans.Features
- A visibly growing horde – up to 250 animated zombies roaming the city at once
- 7 zombie types with their own roles, dozens of upgrades and permanent mutations
- A city that strikes back: police patrols, cleanup squads, counterattacks through the gate and a Director who slows down reckless growth
- One decision for every survivor: devour or infect
- 9 districts with unique rewards – conquer, defend, move on
- Sewer nests: decide where your horde breaks through
- Looters with 10 different kinds of loot – from blood frenzy to a trap
- Two difficulty levels, 33 achievements, offline progress (up to 8 hours)
- Handcrafted pixel art and a dark soundtrack
- Fully playable in English and German
자주 묻는 질문
현재 Steam에 We Are The Horde의 가격 정보가 없습니다.
We Are The Horde의 출시 예정일은 Q4 2026입니다. 아직 출시되지 않았습니다.
최소 사양: Windows 10 (64-bit), Dual-core, 2 GHz, DirectX 11 compatible, 1 GB VRAM, 4 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 We Are The Horde의 필요 여유 공간은 500 MB입니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 We Are The Horde의 지원 언어는 총 2개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 We Are The Horde의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 We Are The Horde Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 We Are The Horde의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.