Late evening in 1989. A student receives an old Soviet television with one warning: "Don't watch it in the evening. Anyone watching in the dark remains inside."
Visual Novel: EVENING BROADCAST 동시 접속자 수 및 Steam 차트
실시간
플레이어 수024시간 —
24시간 최고 플레이어2오늘 최고 샘플
30일 최고 플레이어2평균 2
역대 최고 플레이어2추적 시작 이후
30일 플레이 시간26추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중아직 하루치 기록만 있습니다. 그래프를 그리려면 샘플이 최소 두 개 필요합니다.
24시간—7일—추세유지
평가평가 12개
91.7%Positive
긍정 11개부정 1개
추천—
미디어
이미지 21장
게임 상세 정보
게임 정보
게임
출시일2026년 9월 19일5일 전 출시
개발자Reanim Games배급사STuNT장르액션어드벤처인디RPG캐주얼
—도전 과제
게임 정보
플레이어 수 업데이트: 9월 19일 PM 08:31 UTC · 상점 데이터: 9월 22일 PM 09:08 UTC · 출처: SteamWebAPI
현재 가격$0.69현재 -30%기록된 최저가$0.692026년 9월 22일 -30%최근 변동$0.692026년 9월 22일기록된 할인12026년 9월 22일부터
호환성 및 기능
Windows컨트롤러 지원 정보 없음
게임플레이Single-player
Steam 기능Family Sharing
편의 및 오디오Mouse Only OptionPlayable without Timed InputSave Anytime
기타Playable At Your Own Pace
시스템 요구 사항
최소권장운영체제64-bit Windows 10—프로세서Intel Core i5-3570K or AMD FX-8310—그래픽GeForce GTX 670 / GeForce GTX 1050 / AMD Radeon HD 7870—메모리8 GB RAM—저장 공간700 MB available space—
Visual Novel: EVENING BROADCAST 소개
1989. Yura Laptev, a student at a technical institute, receives an old television from a mysterious old man. The old man gives one warning: "Don't watch it in the evening. Anyone watching in the evening remains inside."
Yura ignores the warning. In the evening, he turns on the television—and finds himself trapped.
Now he finds himself inside the screen, in a world of static and forgotten television studios. Around him is a labyrinth of abandoned Soviet television studios, once bustling with life. Then the airwaves were shut down. The programs were forgotten. But they didn't disappear—they remained inside. Waiting. Hungry.
Ten Meetings, Ten Choices
Yura understands: to escape, he must go through all the studios. But each meeting is a test. Each presenter plays their own game. Each has their own rules, their own logic, their own understanding of how the world works.
And in every studio, there's a choice. To act or to refuse. To believe or to doubt. To watch or to close your eyes. To join the game or to stand aside.
The wrong choice—and Yura will remain here. To become part of the show. An eternal spectator or an eternal actor.
The Logic of Survival
It's not about strength or dexterity. It's about understanding people. Understanding what they want. Why they're desperate. Where their weaknesses lie.
Every encounter is a puzzle. Sometimes the solution is to act. Sometimes it's to refuse. Sometimes it's simply to look into their eyes and not look away. Sometimes it's to leave, not playing at all.
Every choice has consequences. Every ending tells a story.
Every studio is a place of silent melancholy. Every presenter was once needed. Now they're static.
Psychological horror through dialogue—Characters don't scream or attack. They persuade, manipulate, and play with words. Every phrase can become a trap or a salvation.
GAME FEATURES
A choice system with irreversible consequences — Every decision carries weight. The wrong word, the wrong look, the wrong refusal — and you're trapped inside forever. No second chances in a single playthrough.
Multiple trap endings — Dozens of different bad endings, each showing how you become part of the broadcast. Each has its own logic and horror.
Changing studios and atmospheres — From the silence of static to cardboard sets, from icy walls to sticky floors, from empty chairs to mirrored reflections. Each location creates a new trap.
One night, one story — A complete journey from turning on the TV to either exiting or dissolving into static. A coherent story that can be completed in a single evening and replayed for different endings.
Choices based on understanding — There are no right answers, only logical ones. You must understand why each character is desperate, what they want, and where their weakness lies. The solution comes not from action, but from reflection.
WARNING
The game contains intense psychological horror with themes of imprisonment, manipulation, and loss of identity; scenes of deformation and transformation of the human body, including graphic images of human organs; threats of surgical intervention without anesthesia; scenes of suffocation by steam and suffocation; hanging from a trapeze; tying with ribbons and ropes; death by hypothermia and burns; deformed and disfigured characters with inhuman features; disturbing scenes involving food; characters turning into parts of a television broadcast; themes of oblivion, loneliness, and inability to escape; a claustrophobic atmosphere and a feeling of confinement.
자주 묻는 질문
US 지역 Steam 상점 기준 Visual Novel: EVENING BROADCAST의 가격은 $0.69입니다. 현재 30% 할인 중입니다. 2026년 9월 22일 이후 저희가 기록한 최저가는 $0.69입니다. Steam은 이 게임의 가격을 14개 지역에서 각각 따로 책정하며, 지역별 가격은 위에서 확인할 수 있습니다.
Visual Novel: EVENING BROADCAST의 출시일은 2026년 9월 19일이며, 개발사는 Reanim Games입니다. 5일 전 출시.
최소 사양: 64-bit Windows 10, Intel Core i5-3570K or AMD FX-8310, GeForce GTX 670 / GeForce GTX 1050 / AMD Radeon HD 7870, 8 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
Steam에 표시된 Visual Novel: EVENING BROADCAST의 필요 여유 공간은 700 MB입니다.
Steam 평가 12개 중 91.7%가 긍정적이며, Steam의 평가 등급은 “Positive”입니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 Visual Novel: EVENING BROADCAST의 지원 언어는 총 2개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 Visual Novel: EVENING BROADCAST의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 Visual Novel: EVENING BROADCAST Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 Visual Novel: EVENING BROADCAST의 지원 플랫폼은 Windows입니다. 컨트롤러 지원 정보 없음.
Visual Novel: EVENING BROADCAST의 연령 등급은 DEJUS 16입니다.