To Type a Tale is a fantasy choose-your-own-adventure story where the only method of interaction is typing. Story progress, choices, and menus are all achieved through typing highlighted words.
To Type a Tale 동시 접속자 수 및 Steam 차트
실시간
플레이어 수—24시간 —
24시간 최고 플레이어0오늘 최고 샘플
30일 최고 플레이어0평균 —
역대 최고 플레이어0추적 시작 이후
30일 플레이 시간—추정치
Steam 차트 · 30일 플레이어 수샘플 대기 중
일일 샘플 수집 중이 게임의 일일 샘플이 아직 저장되지 않았습니다. 처음 며칠간의 기록이 쌓이면 그래프가 표시됩니다.
편의 및 오디오Camera ComfortColor AlternativesCustom Volume ControlsKeyboard Only Option
기타Adjustable Text SizePlayable At Your Own Pace
시스템 요구 사항
최소권장운영체제Windows 10 or newer—프로세서2 Ghz—그래픽Direct3D 11 or OpenGL 3.3—메모리2 GB RAM—
To Type a Tale 소개
To Type a Tale is a game about typing your way through a choose-your-own-adventure story. Typing text is the main method of progressing the story, interacting with menus, choosing story branches, resolving challenges, and even dismissing in-game notifications. All text on-screen is typeable and all of it counts toward progression in the story.
The text of the story dynamically changes based on how much you have typed and which choices you have made, from the genre-expected changes in overall pages generated, to the much subtler single-word changes. Unlike traditional choose-your-own-adventure stories, choices you made several pages ago can affect the current text and available choices.
Throughout your adventure, you will face challenge words which interrupt your typing and force you to defuse them in various ways or suffer the consequences. Defuse or activate enough of these challenges and you may receive a nice bonus for future playthroughs!
A Crin in Shadow, the main story included in this game, has an industrial-age fantasy setting with elements of sci-fi mixed in. You play as a dragon-like creature called a crin after an abduction by (and subsequent escape from) unknown hostiles. Utilize your wits and your growing understanding of crin culture to figure out a plan for neutralizing the threat and preventing them from harming any of the civilians under your watch.
Recover, rally, reconnoiter, and raid your way through four chapters and 10,000+ possible words in the story, with each playthrough covering roughly 5,000 words. Not satisfied with the ending you received? Make another pass easier by skipping past paragraphs you've already fully typed in previous runs.
While To Type a Tale is a game about typing, it is also designed to be accessible to people with a wide range of skill levels. From font sizes to error corrections to even allowing mouse-only inputs, anyone with enough patience should be able to reach the best endings of the story.
Want to write your own story? To Type a Tale will import stories and chapters from its app data folder, allowing you to make your own choose-your-own-adventure tale. NOTE: While this functionality is currently in the demo, the documentation is not yet available, but it will be by the final release date.
No AI/LLMs were used to generate, modify, or even inspire any of the code, writing, art, music, or any other aspect of this game. Every overly-verbose sentence is human-generated!
자주 묻는 질문
현재 Steam에 To Type a Tale의 가격 정보가 없습니다.
To Type a Tale의 출시 예정일은 2026년 11월입니다. 아직 출시되지 않았습니다.
최소 사양: Windows 10 or newer, 2 Ghz, Direct3D 11 or OpenGL 3.3, 2 GB RAM. 위의 요구 사항 카드에서 플랫폼별 최소 사양과 권장 사양을 비교할 수 있습니다.
이 게임에는 아직 Steam 평가가 없습니다.
아니요, Steam에는 한국어 지원이 표시되어 있지 않습니다. Steam에 등록된 To Type a Tale의 지원 언어는 총 1개이며, 음성을 지원하는 언어는 없습니다.
아니요. Steam에는 To Type a Tale의 플레이 모드가 싱글 플레이어로만 등록되어 있습니다.
SteamStatistics의 To Type a Tale Steam 차트에서 실시간 플레이어 수와 24시간·7일·30일 그래프를 확인할 수 있으며, 최소 10분마다 갱신됩니다.
Steam 기준 To Type a Tale의 지원 플랫폼은 Windows 및 Linux입니다. 컨트롤러 지원 정보 없음.